Author Topic: Bubble Kong - Work IN Progress  (Read 3035 times)

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Offline Duaber

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Bubble Kong - Work IN Progress
« on: June 22, 2015, 10:15:31 PM »
I have a buddy who is TERRIBLE at DK but is pretty good at Bubble Bobble. So while I was watching him stream I jokingly told him if he was playing as Bub he would be invincible. After saying that something sparked in my head and started browsing the Pauline hack notes. I was able to hand draw some sprites, but was limited to the arcade's pcb color palette.

This is what I have so far from one night of tinkering.
http://www.twitch.tv/duaber/v/6487692
Future changes are:
Draw Bub's death animation
Change the Mario lives in top corner
Changing barrels to bubbles?? or enemies??
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Offline VON

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Re: Bubble Kong - Work IN Progress
« Reply #1 on: June 22, 2015, 11:07:05 PM »
Very cool.  Keep going good. Kreygasm Kreygasm

Online Barra

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Re: Bubble Kong - Work IN Progress
« Reply #2 on: June 22, 2015, 11:36:41 PM »
Changing fireballs/foxfires to bouncing bubbles would be a nice addition
Love it sir oyer/oyea
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Offline Duaber

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Re: Bubble Kong - Work IN Progress
« Reply #3 on: June 23, 2015, 01:33:07 PM »
Today did a few final touches

*Fixed death animation (Death animation is now same death sprite from BubbleBobble)
*Changed prizes (Prizes are now candy, ring, and genie lamp also from BubbleBobble)
*Changed Bub's main color to blue
*Changed Barrel sprites to a bubble (Needs tweaking/redrawing)
http://www.twitch.tv/duaber/v/6511362
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Offline Duaber

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Re: Bubble Kong - Work IN Progress
« Reply #4 on: June 25, 2015, 07:02:17 AM »
Anyone handy with assembly or game hacking?

Next thing I want to do is play the bubble bobble music with Donkey Kong tones
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Offline CaptainJivePants

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Re: Bubble Kong - Work IN Progress
« Reply #5 on: July 09, 2015, 06:56:20 AM »
This is the best hack I have ever seen. Naturally, I have more suggestions like BB enemies instead of flames, but you can rest assured this will help my DK game. If the music is tough, I will just find a file amd play it on repeat until. I can't wait.
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Offline Duaber

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Re: Bubble Kong - Work IN Progress
« Reply #6 on: August 07, 2015, 08:38:15 PM »
Another sneak peak at the project. These are future things i'm trying to accomplish
*Bubble Bobble  music with DK tones
*Replacing more objects (Pauline, pies, flaming barrel)
*Possibly editing title screen
http://www.twitch.tv/duaber/v/10111588
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Offline Sock Master

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Re: Bubble Kong - Work IN Progress
« Reply #7 on: August 08, 2015, 08:23:27 AM »
Duaber,

Oh hey, you must be the guy who asked a question about changing the palettes in DK in the comments from my rainbow DK hack video.  Did you get that worked out?   My reply was a bit convoluted because the whole process is a bit convoluted..  but you can use MAME to view the color palette - so you could edit the two palette ROMs in a hex editor then have a look to in MAME to see which bytes change which colors changes.

Changing the music is probably doing to be insanely involved.  You'd have to find or make a disassembly of the sound CPU code and then rewrite parts of it, make new music tables.. I'm not aware of anyone having tinkered with that side of DK's code.
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Offline Duaber

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Re: Bubble Kong - Work IN Progress
« Reply #8 on: August 08, 2015, 03:17:41 PM »
Small world isn't it? I was able to edit the original color palette but after tinkering with it I quickly realized that certain objects shared colors. I really appreciate you telling me which files had the colors information it helped tons.

Music is definitely going to be a hurdle but i've browsed a couple dissassembly notes and it seems if I can sit down and figure out what each game's music is in terms of notes/octave it shouldn't be terribly hard.
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Offline konghusker

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Re: Bubble Kong - Work IN Progress
« Reply #9 on: August 08, 2015, 05:13:59 PM »
Nice hack. Will be interesting to see final product
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