Donkey Kong Forum

General Donkey Kong Discussion => Donkey Kong Milestone Achievements => Topic started by: ChrisP on January 26, 2013, 04:35:08 PM

Title: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 26, 2013, 04:35:08 PM
I started a thread for this a few months before Twin Galaxies died, and a couple months back I was able to retrieve it from the Google cache (what I was NOT able to retrieve, unfortunately, were links to "proof" of each kill screen, but since most of those are TG forum links that are now dead due to the loss of the forum, they wouldn't be useful anyway.)

Much of this comes from my own research, the rest was obtained from Hank's "The Official Unofficial List of DK Killscreeners (http://www.classicarcadegaming.com/forums/index.php/topic,3694.0.html)" (which ranks all known kill-screeners by their current personal best).

There's quite a bit of "honor system" going on here, as well as gradations in legitimacy/verifiability. I will not dare to name names, but there are at least two self-reported kill screens on this list that I doubt very seriously, and also a couple (such as Chris Ayra) for whom I am trusting the word of third parties. There is one player (Alex McGlothlien) on Hank's list that was said to have achieved his KS on non-standard settings, so I'll refrain from including him for now. I will be happy to put him on if and when he steps forward to be counted.

I will add more columns (such as whether or not the game was official) at a later time. I am not bothering with scores because assembling that information would be quite a project and the point here is to show the order in which players first reached the kill screen, not how many points they had when they got there.

Please help me with any missing information or errors! Thanks.

PlayerDatePlatform
Billy Mitchell8/13/1982Arcade
Steve Wiebec.1989Arcade
Ben Jos Wahlbeehm9/12/1999MAME
Tim Sczerby8/17/2000Arcade
Rick Fothergill6/10/2006Arcade
John Marks9/21/2007MAME
Benjamin Falls10/3/2007Arcade
Scott Kessler11/10/2007MAME
Ross Benziger2007MAME
Stephen Boyer3/30/2008Arcade
Hank Chien2/21/2009MAME
Dean Saglio5/7/2009MAME
Ike Hall6/14/2009Arcade
Vincent Lemay8/31/2009MAME
Jimmy Linderman9/6/2009Arcade
Chris Enright11/6/2009Arcade
Juan Medina12/9/2009MAME
Josh Criss12/16/2009MAME
Eric Howard7/4/2010Arcade
Shayne Black8/18/2010Arcade
Mark Kiehl9/26/2010Arcade
David McCrary12/15/2010Arcade
Jonathan McCourt1/1/2011Arcade
Jeff Willms1/2011MAME
Kyle Goewert1/20/2011Arcade
Estel Goffinet3/1/2011Arcade
Andrew Gardikis5/9/2011MAME
Eric Tessler11/2011Arcade
Chris Psaros12/28/2011MAME
David Hansen2/6/2012Arcade
Nathan Philips3/21/2012Arcade
Hans Kollinger5/17/2012Arcade
Shaun Boyd5/21/2012Arcade
Mike Groesbeck5/22/2012Arcade
Steve Wiltshire9/17/2012Arcade
Robbie Lakeman10/23/2012MAME
Jeff Harrist11/10/2012MAME
Jeff Wolfe11/18/2012Arcade
Thomas Bauer12/20/2012MAME
Stephen Wagner1/8/2013Arcade
Mick Winzeler 1/28/2013Arcade
Svavar Gunnar Gunnarsson 2/4/2013Arcade
Phil Tudose 2/22/2013MAME
Ethan Daniels 3/3/2013Arcade
Jon McKinnell 3/16/2013Arcade
Corey Chambers 4/10/2013MAME
Christian Van Meter 6/25/2013MAME
Brian Allen 7/9/2013MAME
Martin Laing 7/13/2013MAME
Chris Icenhour 7/15/2013MAME
Shane Mosher 9/13/2013Arcade
Shawn Robinson9/22/2013Arcade
Daniel Desjardins11/14/2013Arcade
Christer Kristensson12/14/2013MAME
Wes Copeland12/20/2013Arcade
Joseph Carroll12/29/2013Arcade
Todd Anthony Lalonde1/20/2014MAME
Adam Mon1/23/2014MAME
Jeremy Young2/23/2014MAME
Dustin Hill2/25/2014Arcade
Jason Corey Brittain3/23/2014MAME
Mitchell Elliott5/6/2014Arcade
Steve McDonald7/17/2014Arcade
Scott Cunningham7/23/2014MAME
Jason Wade8/19/2014Arcade
Mike Kasper8/24/2014Arcade
Andrew Barrow8/26/2014MAME
Graham Hawkins8/28/2014MAME
Al Jones12/14/2014Arcade
Allen Staal12/17/2014Arcade
Tanner Fokkens1/19/2015Arcade
Victor Sandberg3/27/2015MAME
Anders Lasbo7/15/201560-in-1
Chris Gleed9/19/2015Arcade
Joe Dupree10/16/2015Arcade
Billy Gaines11/1/2015Arcade
Johnny Bonde12/27/2015Arcade
Aaron Truitt3/1/2016Arcade
Ryan Warmbrodt3/21/2016Arcade
ACU-AZU5/1/2016Arcade
Vincent Côté5/2/2016Arcade
Damon Stewart8/17/2016Arcade
ASN Esperle8/28/2016Arcade
Andrew Garrett9/24/2016Arcade
Michael Kibbey12/15/2016MAME
Jason Horner12/27/2016Arcade
Shane Sawle3/19/2017MAME
Nathan Sheeks4/19/2017Arcade
John McCurdy4/19/2017MAME
Ben Mazowita?/?/20??
Clayton Brookins?/?/20??
Brian Kuh?/?/20??
Shawn Cram?/?/20??

There are now 93 Donkey Kong kill-screeners on this list!

By year:
1980's: 2 (known)
1990's: 1
2000-2006: 2
2007 (King of Kong released): 4
2008: 1
2009: 8
2010: 4
2011: 7
2012: 10
2013: 17
2014: 14
2015: 7
2016: 9
2017: 3
Unknown year (2007-2013): 4, and all are unverified
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: JCHarrist on January 26, 2013, 04:44:41 PM
Great list! Wasn't Robbie Lakeman's done on MAME?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 26, 2013, 04:49:26 PM
We have our first correction!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on January 26, 2013, 10:54:17 PM
Yes it was on MAME :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on January 26, 2013, 10:56:18 PM
I think Estel got a killscreen score of 999,800 on arcade.  I remember reading about it on TGI how all he needed was another smash or a couple of jumps to get the million.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: JCHarrist on January 26, 2013, 11:54:25 PM
Yeah, I was watching Estel's game. What a heartbreaker!

Looking back in CAGDC's impromptu streaming thread, it looks like it was done on Feb. 11, 2012.

http://www.classicarcadegaming.com/forums/index.php/topic,1670.msg56752.html#msg56752 (http://www.classicarcadegaming.com/forums/index.php/topic,1670.msg56752.html#msg56752)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: muscleandfitness on January 27, 2013, 12:04:19 PM
ooops
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on January 27, 2013, 12:29:57 PM
So the Chris Ayra killscreen was true? I know it's 'unofficial' but that particular one from 1982 is a pretty bold secret that was kept then.

BTW, hi guys...nice new forum!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 27, 2013, 01:22:40 PM
Robbie, Estel's game definitely happened, but I am looking for *first* kill screens, and I don't think his almost-million game was his first.

Dave, Chris Mansfield (SanTe), corroborated Chris Ayra's kill screen on the TG incarnation of this thread. I don't doubt it, based on Ayra's general video game prowess (and how tight he was with Billy) and Manfield's level of awareness of the scene. Several names on this list have to be taken with a grain of salt anyway, so I'll just include him.

I am assuming that there may be a few unknown kill-screeners BITD. I can't imagine more than 3 or 4, given the level to which you'd have to push the game and the circumstances under which you'd have to learn back then, but I leave that possibility open. And I would definitely not be surprised at a couple of modern-day kill screeners who nobody knows about and who aren't interested in the community.

Jonathan McCourt, for example, got his kill screen in January of 2011 and none of us even knew he existed until over a year later.

In any case, that's why I'm not numbering this list. Even one gap makes the order meaningless, and there are almost certainly gaps.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Dk_madness on January 27, 2013, 03:23:47 PM
Hey Chris, My first kill screen was in March 2011  ;D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 28, 2013, 07:16:23 PM
Added Thomas Bauer (December) and Mick Winzeler (TODAY!).

Since Steve Wiltshire hit it on September 17th, we've had six new kill-screeners, an average of one  every 22 days! :o
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: JCHarrist on February 26, 2013, 01:33:24 PM
Added Phil Tudose - 2/22/2013. ;)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Milehighdt on February 26, 2013, 04:11:43 PM
My date is wrong but I couldn't even tell you what year I had my first killscreen. All I know is the score wasn't good enough to beat Ben Jos. :'(
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: p2dose on February 27, 2013, 06:28:59 AM
i remember ben mazowita having a video of his kill screen on youtube a few yrs back. couldnt find it just looking now. pretty sure he got his the year before the first kong off. he played well at K01 if i remember. 700-800k something like that. not sure what happened to him. the tri dk-dkjr-mariobros machine at a dave and busters in toronto was full of his scores as well. i remember at least one score above 900k on that machine. i scored 400k in one of the few games i had the time to play and that put me last on the scoreboard lol
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: JCHarrist on March 03, 2013, 09:29:49 PM
Ethan Daniels just became #49 with a 894,100!

Congrats Ethan!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on March 03, 2013, 09:51:31 PM
Thank you, Jeff.

It's weird, I have a memory of giving permission for others to edit this thread, but now that I look for it apparently I didn't. Oops!

This might be one of those cases where you dream that something happened and the dream-memory gets conflated with your real memories.

And now the secret is out that I have dreams about granting editing rights to my posts on donkeykongforum.com.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Xermon54 on March 03, 2013, 10:18:26 PM
Congrats Ethan (F_symbols)  ;).

Honestly, you are by FAR better when you reached your first kill screen than I was when I reached my first kill screen. You improve very fast, you play very well, I have no doubt in my mind that the adjustment from 900k pace to 1m+ pace won't be painful for you. I think you are one of few players that has the skills and the desire to get a very good high score ;-). See you at the Kong Off 3 in the top 12  ;).
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Leo on March 04, 2013, 05:14:20 AM
Congrats Ethan (F_symbols)  ;).

Honestly, you are by FAR better when you reached your first kill screen than I was when I reached my first kill screen. You improve very fast, you play very well, I have no doubt in my mind that the adjustment from 900k pace to 1m+ pace won't be painful for you. I think you are one of few players that has the skills and the desire to get a very good high score ;-). See you at the Kong Off 3 in the top 12  ;).

First time I have seen this achieved in real time. Pretty cool and inspiring.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: f_symbols on March 04, 2013, 07:08:11 AM
I'm glad that I had an audience other than the cat   ;D. Next time I'll bum that extra jump man at 21-5 just for you hank!  Thanks again to everyone for your support!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: mikegmi2 on March 04, 2013, 08:10:00 AM
Nice game Ethan, well done!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: pwnasaurus on March 04, 2013, 06:57:01 PM
WTG Ethan!  I figured it was only a matter of time.

~Steve W
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: homerwannabee on March 04, 2013, 07:29:18 PM
Congrats on your killscreen. 8)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on April 10, 2013, 08:57:52 PM
Looks like we are about to welcome the newest member to this club...

http://www.twitch.tv/clchambers00/ (http://www.twitch.tv/clchambers00/)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on April 10, 2013, 09:06:57 PM
Congrats, Corey!!!! 893,800!!!!!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: JCHarrist on April 10, 2013, 09:11:33 PM
Congrats Corey!

Chris, you missed Jon McKinnell who was #50 during the last wildcard rematch. ;)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: pwnasaurus on April 10, 2013, 09:11:45 PM
Sweet!  Great job!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Monstabonza on April 10, 2013, 09:13:04 PM
Nice work mate.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on April 10, 2013, 09:30:36 PM
Congrats Corey!

Chris, you missed Jon McKinnell who was #50 during the last wildcard rematch. ;)

Oh no!

I totally forgot about that. Shit, I also forgot to talk about it in my blog post. Sorry Fast Eddie!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: syscrusher on April 11, 2013, 01:34:20 AM
Congrats, Jon and Corey! :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on April 11, 2013, 03:42:23 AM

Hey Jon and Corey, congratulations to you both!

A couple more DK highlighted videos to check out, so I'll have to neglect my DVR backlog for the moment.

Slow down, guys!  I'm seeing these killscreen updates more regularly than my local news station's traffic alerts.   :)

I sense the need to reach Level 22-1 before Memorial Day, to ensure being one of the first 100 to accomplish the feat.

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: mikegmi2 on April 11, 2013, 05:45:31 AM
No kidding, awesome!  I was chatting with Cory on my stream for a bit yesterday before this must have all went down.  Congrats!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Fast Eddie on April 11, 2013, 06:45:08 AM
cheers guys, my KS was on arcade btw...

and congrats on your KS Corey!

 8)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on April 11, 2013, 12:16:01 PM
Thank you everyone for watching my game last night. It was awesome to have all of you there supporting me. Thanks to Mitch for sharing the quote from Augustine in this thread. I had just paraphrased that expression earlier that day. I greatly appreciate each and everyone of you!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on April 13, 2013, 05:55:22 PM
Thank you everyone for watching my game last night. It was awesome to have all of you there supporting me. Thanks to Mitch for sharing the quote from Augustine in this thread. I had just paraphrased that expression earlier that day. I greatly appreciate each and everyone of you!

Hey Corey, I just watched the last 27 minutes of your killscreen game.  I was somewhat taken aback by what I heard at the 4:28 mark:

"Just beat my personal best, 2 guys to spare.  Now I'm creeping up on that one guy, the so-called coveted 17th place on Twin Galaxies.  So, like 750 or something."

On Dave's stream the other night (or maybe it was Ethan's) you introduced yourself to Ben and me, and commented that you were pleased to meet both of us.  Now that you're a big shot, I've suddenly been relegated to "that one guy" status?  If the pace of the game had been over 1M and you were closing in on Ben's score, I imagine he would have also been summarily dismissed as "that other guy."

Ben, are we going to sit still and take this bullshit?  I mean, WTF!?

Just playing around, Corey.  It's what I do.  You'll get used to it, although Vincent still hasn't.   ;)

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on April 13, 2013, 06:27:46 PM
Yes, I did refer to you as that "other guy" because I forgot your name. I am not very good with names, I do apologize about that. I think I know it now, Scott. :) We had a good conversation when we first met and at that time I playfully said that "I was coming for you". For some reason I took to heart that "many have tried and failed to obtain the coveted 17th place" and I guess I took it as a playful challenge.  Though once I submit my score, it will be a coveted 18th place, ;) lol. Although I take great pride in my improving abilities I still have a lot to learn. You will find that I have a rather good nature and have no ill-intent even though I am open to a little healthy competition. Last night I challenged Ethan to get one million before me. I hope he does it, because I am practicing. It is all in good fun.

You must understand that I was in the middle of the best game of my life. I was feeling very confident, it is hard to restrain any and everything that I may say in any given moment under that much pressure to perform in a live setting. After I beat my best, I was not thinking about the killscreen at that very moment, although this was the ultimate goal, I was thinking about what you said in our first conversation. That is what came to mind and that was my encouraging self-talk. If I were telling myself that I was the best donkey kong player in the world (which I am not), it would not be an assumed role, just a little boost in confidence knowing full well that it is not true. Sometimes I think we all need it. A "hot shot"? No, not really. I am humble enough to admit that I got some lucky breaks in my kill screen game, and it may not have been equivalent to a kill screen that someone else may have had to work much harder, and required much more skill than I have to achieve. Not all kill screen accomplishments are created equal. People will have to watch my video and decide for themselves the level of skill that was required to navigate the particular variables with which I was faced. Thank you for watching my game by the way.
Thank you everyone for watching my game last night. It was awesome to have all of you there supporting me. Thanks to Mitch for sharing the quote from Augustine in this thread. I had just paraphrased that expression earlier that day. I greatly appreciate each and everyone of you!

Hey Corey, I just watched the last 27 minutes of your killscreen game.  I was somewhat taken aback by what I heard at the 4:28 mark:

"Just beat my personal best, 2 guys to spare.  Now I'm creeping up on that one guy, the so-called coveted 17th place on Twin Galaxies.  So, like 750 or something."

On Dave's stream the other night (or maybe it was Ethan's) you introduced yourself to Ben and me, and commented that you were pleased to meet both of us.  Now that you're a big shot, I've suddenly been relegated to "that one guy" status?  If the pace of the game had been over 1M and you were closing in on Ben's score, I imagine he would have also been summarily dismissed as "that other guy."

Ben, are we going to sit still and take this bullshit?  I mean, WTF!?

Just playing around, Corey.  It's what I do.  You'll get used to it, although Vincent still hasn't.   ;)


Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on April 14, 2013, 07:47:30 AM
Yes, I did refer to you as that "other guy" because I forgot your name. I am not very good with names, I do apologize about that. I think I know it now, Scott. :)

My primary goal all along: make enough of an impression that you'd remember me.  I had to berate both Mitch and Ethan for a week before they finally came around.  Mitch kept calling me Steve, and Ethan thought my name was Brian.  Aside from Steve beginning with "S", and all 3 being 5-letter names, I never quite identified the source of confusion (j/k guys, no replies necessary).

We had a good conversation when we first met and at that time I playfully said that "I was coming for you". For some reason I took to heart that "many have tried and failed to obtain the coveted 17th place" and I guess I took it as a playful challenge.

As I mentioned in chat last night, I had forgotten my comment until I heard you repeat it.

"Many have tried and failed to take over the highly coveted 17th position on the TG scoreboard."

Yeah, that certainly sounds like me.

Playful challenge issued, accepted and met in admirable fashion.

Though once I submit my score, it will be a coveted 18th place, ;) lol.

Actually, once the dust settles, I expect to be out of the Top 20 completely.  We've had 5 MAME killscreen games (that we know of) since September 2012, although 2 were achieved by players already ahead of me (Jeff H and Phil).  When TG reopens the gate for MAME submissions, there could also be one or more 800-900k non-killscreen games in the queue.

Clearly, I have some work to do.

After I beat my best, I was not thinking about the killscreen at that very moment, although this was the ultimate goal, I was thinking about what you said in our first conversation. That is what came to mind and that was my encouraging self-talk.

I hope to secure a killscreen of my own.  In the meantime, it's nice to contribute (in some small way) to another player's success.

I may embark on a new career as a CAG motivational guru, although from what I've been told, the pay is terrible.   ;)

Thank you for watching my game by the way.

I only wish I had been there for the live event.  I already knew the movie's ending, but watching the home stretch is always enjoyable.

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on April 21, 2013, 01:34:27 PM
Jeff, since we did so with the highscore list, maybe we should add this thread to 'lists' as well. You might wanna do the same thing to the 'terms and acronyms' thread as well. These threads are the ones that are most 'list-ish' that I could quickly recall. Thanks!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: JCHarrist on April 21, 2013, 01:42:10 PM
I'll let Chris make the call.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on April 21, 2013, 02:17:24 PM
I was just thinking, "say, my kill-screener timeline should probably go in the lists forum...", and there was your post!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Bliss1083 on May 02, 2013, 01:14:32 PM
Estel your old score was 860k wasn't it. Your first kill screen?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on May 09, 2013, 10:15:09 PM
Chris, I see on TG that Stephen Boyer got a KS in 2007. Is there a reason this isn't on the list for his date?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on May 09, 2013, 10:47:14 PM
The date that I have on the high score list is 10/31/2007. Good observation, Mitch.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on May 10, 2013, 12:07:11 AM
Unfortunately the TG forum is gone so the evidence is as well, but all of my first-time kill screen dates were based on forum research.

The TG forum incarnation of this list included links directly to the announcements of everybody's kill screens. But it's gone, so oh well.

In any case, Stephen made a post where he said that he just got his first kill screen. I went by the date of his post, which was 3/30/08. Unless I somehow got that wrong, but dangit, I can't check... If it's wrong, I don't know where it came from!

But you are right, the TG record does say 10/31/2007. And this isn't the date bug either because my spreadsheet of the top TG scores (which I made from the old, pre-bug TG site) also says 10/31/2007. Unless THAT date was wrong.

Something is wrong, in any case.

Too bad Stephen isn't a member here.

I guess we should go with the official TG date for now.

Argh, we really need to get that forum back somehow... there is so much on there.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: hchien on May 10, 2013, 07:21:10 AM
Stephen's official TG score is not his high score, nor a killscreen game.  I can ask him if he remembers the date/score of his first killscreen.  Is self-reported OK for your list?  I don't believe he has it recorded/witnessed.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on May 10, 2013, 09:11:17 AM
OK, so maybe the date I have IS correct...

Though it seems odd that he would get 801K in October and not actually kill screen the game until March. Getting that close would drive me nuts!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on May 10, 2013, 09:29:25 AM
OK, so maybe the date I have IS correct...

Though it seems odd that he would get 801K in October and not actually kill screen the game until March. Getting that close would drive me nuts!

When I joined Twin Galaxies in 2007 and started interest in Donkey Kong and reading the forums, I remember Stephen Boyer on there (who went by Ripper), I remember his signature, It was "801K 21-1 (almost there)"
I remember the "almost there" thing and at the time I would always wonder what it would be like for him to get that far in the game and fall short of the KS. Because at the time, there werent many other known killscreens, so it would have been a major accomplishment coming right after the release of KOK. The wierd thing is I never actually remembered him getting one. Not sure how that would have passed me because I was always pretty active with reading the forums, it wasn't until years later that someone informed me that Stephen had got one in the past, just not sure when.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ripper on May 10, 2013, 12:01:31 PM
I could swear I took a picture of it after I did it but It's been so long ago and I can't find that pic now.  I just looked through hundreds and it must have been on a older camera.  I remember the first Kill Screen like it was yesterday though because I drank like a 6 pk before playing the game and was just killing time by playing a game of DK while my wife was looking at something on the internet.  The next thing I knew I was on like L=17 and still on my first man.  I was being careful that game and not shooting for a lot of points but rather just trying to stay alive.  I really do believe I could have gotten a kill screen on the 1st man that day but I then began to point press and lost a guy.  LOL  The score I'm not sure about but it was just a top hammer game and no bottom hammers up to that point and it was a good bit under Billy's score from back in the day so probably around 820K or so?  Rather low I know for a kill screen but I just wanted it and didn't care about a huge score.

The date seems about right but I might have to go see what I posted on the forums as maybe it was more accurate than I can remember now.  One thing I know for sure was John Marks, Scott Kessler & myself were all TRYING to get a kill screen back at the same time.  John and Scott got theirs with Scott getting his on his first man.  Possibly the first time that has ever been done? Then I got mine a couple months later.  Yes, the 801K game was a L=21.2.  Here is the kicker though.  I'm not sure how Benjamin Falls got his back on 10/3/2007 unless he streamed it and never sent it in??   I know he got his 903,400 game back in 2009-06-13.  It's very possible I guess and I mean no disrespect.  I do however remember Ross Benziger starting the Million Point March and possibly having a LOT to do with the way DK and the scores have become to this day.  Ross deserves a ton of credit and should be recognized a great deal for helping to come up with a lot of point pressing strategies for DK including the point pressing under DK's feet??



OK, so maybe the date I have IS correct...

Though it seems odd that he would get 801K in October and not actually kill screen the game until March. Getting that close would drive me nuts!

When I joined Twin Galaxies in 2007 and started interest in Donkey Kong and reading the forums, I remember Stephen Boyer on there (who went by Ripper), I remember his signature, It was "801K 21-1 (almost there)"
I remember the "almost there" thing and at the time I would always wonder what it would be like for him to get that far in the game and fall short of the KS. Because at the time, there werent many other known killscreens, so it would have been a major accomplishment coming right after the release of KOK. The wierd thing is I never actually remembered him getting one. Not sure how that would have passed me because I was always pretty active with reading the forums, it wasn't until years later that someone informed me that Stephen had got one in the past, just not sure when.

Here is the thing, Dave.  I went on to have multiple kill screen games but I just quit recording and playing DK as family took all my time pretty much.  My 2nd daughter was born in August 2007 and that was the end of my 2 hour DK games for a short while and I used to record my games during my working hours as I worked from home.  Even my 801K game has me wearing my work shirt.  LOL  Getting paid to record DK was the life. 

However, I can tell you and everybody this much.  I've not only had a game of DK where I got to the very LAST rivet of L=21.6 and couldn't get it to end my game, leaving me ONE rivet shy of a kill screen but this happened to me TWO times!!  Talk about being frustrated!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: syscrusher on May 10, 2013, 01:05:28 PM
My 10/03/2007 kill screen was done at Barcade, so it wasn't recorded.  I think I was the next one after John Marks.  I remember immediately posting it on that same TG thread back then.  I know Scott had some very close games, but hadn't quite made it yet. 
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ripper on May 10, 2013, 01:12:07 PM
That was a special time for DK.  It just kind of took off all at once.  I guess Steve Wiebe had a lot to do with it as well and his million pt. game.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on May 10, 2013, 01:13:09 PM

Here is the thing, Dave.  I went on to have multiple kill screen games but I just quit recording and playing DK as family took all my time pretty much.  My 2nd daughter was born in August 2007 and that was the end of my 2 hour DK games for a short while and I used to record my games during my working hours as I worked from home.  Even my 801K game has me wearing my work shirt.  LOL  Getting paid to record DK was the life. 

However, I can tell you and everybody this much.  I've not only had a game of DK where I got to the very LAST rivet of L=21.6 and couldn't get it to end my game, leaving me ONE rivet shy of a kill screen but this happened to me TWO times!!  Talk about being frustrated!

Welcome to the board Stephen! Sorry I never caught it when you hit your KS. I know you were one of the first to have almost killscreen post KoK.

Yeah, I  know how other things can take up DK time.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ripper on May 10, 2013, 01:16:13 PM

Here is the thing, Dave.  I went on to have multiple kill screen games but I just quit recording and playing DK as family took all my time pretty much.  My 2nd daughter was born in August 2007 and that was the end of my 2 hour DK games for a short while and I used to record my games during my working hours as I worked from home.  Even my 801K game has me wearing my work shirt.  LOL  Getting paid to record DK was the life. 

However, I can tell you and everybody this much.  I've not only had a game of DK where I got to the very LAST rivet of L=21.6 and couldn't get it to end my game, leaving me ONE rivet shy of a kill screen but this happened to me TWO times!!  Talk about being frustrated!

Welcome to the board Stephen! Sorry I never caught it when you hit your KS. I know you were one of the first to have almost killscreen post KoK.

Yeah, I  know how other things can take up DK time.

No problem Dave.  I remember you were in on the conversations back then as well.  You were just starting out as I remember and now look at your scores!   :o
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: hchien on May 10, 2013, 01:17:47 PM
Ben's killscreen score/date at Barcade:

http://www.classicarcadegaming.com/contests/CAGDCT2009/images/mda/128.htm (http://www.classicarcadegaming.com/contests/CAGDCT2009/images/mda/128.htm)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ripper on May 10, 2013, 01:22:20 PM
Awesome!  Love the chalk board.  It brings back memories from back in the day when I beat the DK high score at a local arcade @ 254K  LOL  Back then that was a LOT.  LOL
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on May 10, 2013, 03:11:46 PM
Wow, you guys are making me wish I had been aware of the DK community in 2007.

Back when I first discovered DK, a few local bars had arcade machines, so I played several times each week for about 18 months, between 1983 and 1985.  After achieving a personal high score that I was happy with, I stopped playing and turned my attention to other interests.  At some point during 2005-2007, after having not touched the game in 20 years, I searched for a free online version to play; I don't recall what prompted me to do so.  It involved a bit of trial and error, but I was able to find a website that hosted the game and seemed to emulate it accurately.  I played occasionally, competing only against myself, trying to top my personal best from the arcade days.  I had no idea there was a killscreen or a world record, or that anyone might be actively pursuing either one.

It wasn't until the spring of 2010 that I somehow stumbled upon "The King of Kong", Twin Galaxies, MAME, etc.

Better late than never.

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on May 10, 2013, 05:25:04 PM
Nice job on those killscreen's Stephen. I had assumed that your 801K game was a killscreen because this is the score that was on Hank's list. I made the adjustment on the High Score List. http://donkeykongforum.com/index.php?topic=246.0 (http://donkeykongforum.com/index.php?topic=246.0) Great to have you as a member! :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ripper on May 11, 2013, 03:23:09 AM
Nice job on those killscreen's Stephen. I had assumed that your 801K game was a killscreen because this is the score that was on Hank's list. I made the adjustment on the High Score List. [url]http://donkeykongforum.com/index.php?topic=246.0[/url] ([url]http://donkeykongforum.com/index.php?topic=246.0[/url]) Great to have you as a member! :)


Thanks and it's good to be here!   :)

I also seen Chris Ayra on the top of the list and I think it's the first time I ever heard about him getting a DK kill screen or even playing DK.  I thought he was a Ms. Pac-Man person but never knew he played DK as well.  He's also not on the TG DK arcade list either.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on May 11, 2013, 03:39:08 AM
I was trusting the word of Chris Mansfield in that case, who told me in no uncertain terms that Chris Ayra had done it back in the 80s. Considering Ayra's close collaborative ties to Billy Mitchell during the era when he first kill-screened DK, I would say it's worth the benefit of the doubt.

There are definitely a few iffy spots on this list. It isn't quite as ironclad as the high score list. It's also (probably) not as important, so I'm not gonna subject it to the same rigor.

It's probably safe to assume that there are at least two or three "classic era" killscreeners that we don't even know about. Or 10. Or 20. Who knows? I'm confident that we've got just about everything 21st century, but 1981-1984 or so is a total black box as far as I'm concerned.

If the last few years have taught us anything it's that it's really not THAT hard to do, and back when this game was being played by a number of people several orders of magnitude larger than are playing it now, and when amazing feats were being performed on other games, it seems fair to suspect that there were other DK killscreeners. (We're talking about an era where two preteens killscreened Pac Man in front of TV cameras during an investigative "special report" news segment, and that in itself wasn't even remarkable enough to be anything more than incidental to the segment.)

So, one of the reasons I'm putting Chris Ayra on there is as a reminder/representative of those unknown players.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ripper on May 11, 2013, 05:02:58 AM
That's cool I guess.  I have just never heard anything about him playing DK at all.  He has no scores for DK at all, to this day, I don't think.   

I can tell you this much, as I did play DK a LOT back in the early 80's and just getting a 250K score was considered really, really good.  With no internet, youtube or MAME besides the forums to share secrets or put out videos, it was VERY difficult to get a kill screen in those days.  I didn't even know it existed. That alone is probably the biggest thing Billy Mitchell has ever done IMO.  Getting that kill screen was indeed a major deal as early on as he did it.   Sorry, just my 2 cents.   ;D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on May 11, 2013, 01:47:52 PM
Actually, I can very easily go either way on this.

It may indeed only have been Billy and one or two others, for exactly the reasons you mentioned. It was literally a different world.

DK is special among classic games in how long and full of subtlety the learning curve is, and it's hard to imagine anyone doing all of that learning without (1) access to a machine and (2) a whole lot of determination.

But you just never know. I'm not comfortable ruling anything out.

It's a numbers game... out of the 60K-100K machines and all the millions of people who at least dropped in a quarter or two, who knows? Maybe a small handful grabbed the ball and ran with it.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: hchien on May 11, 2013, 03:01:42 PM
I was meaning to ask Billy about this at KO2 but somehow I forgot with all the chaos of the weekend.  Billy and Chris collaborated on Ms. Pacman, so there's no reason to believe that they wouldn't have collaborated on other games such as DK.  Indeed it would have been very hard to killscreen DK bitd in isolation.  If Billy says he killscreened bitd, I'd believe it.  He is not on my unofficial list because I don't have a score or even a rumored score for him.

There was also a youtube video where he alluded to the fact that he was going to take up DK.  Other than that I don't think I've ever heard of Chris playing DK.

Chris Ayra pacman champ speaks of his plans for a world record attempt on donkey kong (http://www.youtube.com/watch?v=Zya6WY95wIA#)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on May 11, 2013, 04:08:16 PM
Its weird that Bill never mentioned anything about his friend getting a DK killscreen, and I hate reference KoK because every will just say they clipped the tape where Bill said it. But, for such a major accomplishment to have been accomplished by one of his friends back then and go unheard or documented all this time is pretty strange.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on May 11, 2013, 04:10:06 PM
I also saw that video and it made me wonder about Chris (Mansfield/Sante)'s claim (AGH, too many Chrises... I'll just go with Sante and Ayra).

What Ayra says there in the video doesn't necessarily rule out that he killscreened, just that he's going for a big score. It's up to interpretation.

I'm trying to remember exactly what Sante told me, but supposedly the word came from Billy himself that Ayra did it.

I then asked Sante how Billy could have possibly said (in KoK) "gee, I don't think anybody has" when asked who else had been to the end if he was personal friends with somebody who did, but he basically said (and I agree) that you really never know with Billy, especially when there's a camera in front of him.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on June 09, 2013, 09:07:19 PM
Alright, it's been two months since the last kill screen.

Y'all are slackin'.

Who's next??
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: danman123456 on June 10, 2013, 07:46:19 AM
I'm trying Chris really I am. Just making so many small stupid mistakes that kill me. Last game 3 out of the 4 deaths were just stupid me.

My X-arcade the microswitch was so loose it was barely screwed in and that really helped with the issue of going right on the 4-way. All this time I was blaming X-Split it looks like it was really X-Arcade to blame. Still gotta have something to blame right? :D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: muscleandfitness on June 21, 2013, 05:06:43 AM
Ill be on this list one day yer buddy
 ;)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on June 25, 2013, 10:56:28 PM
Congratulations to Christian "Kyou-kun (http://donkeykongforum.com/index.php?action=profile;u=33) / Kyousu (http://www.twitch.tv/kyousu/old)" Van Meter, who just nabbed a kill screen in a pretty epic game (http://www.twitch.tv/kyousu/b/421946264) with a looooong first man. About 20 were on hand to watch.

At 17 years, 11 months, Christian is now the second-youngest player in history to ever accomplish this milestone, beaten only by Billy Mitchell (BILLY again!) at 17 years, 19 days (sorry for the underestimate and blowing a false alarm in the chat, I forgot how freakin' young Billy was.)

Kick ass!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Xermon54 on June 26, 2013, 04:39:12 AM
Wow! When did you start playing Donkey Kong, Kyou-Kun? Man, that's a pretty fast kill screen! (btw, are you friend with Svavar? I think I do remember your name (sorry if I sometime forget names, there are way too many new DK players! haha).

Good job, I'm impressed ;-)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marky_d on June 26, 2013, 05:27:42 AM
Nice work! What a cool customer, didn't appear to get rattled at all toward the end. Allen predict 1 million on your next game, so no pressure haha.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: mikegmi2 on June 26, 2013, 05:58:53 AM
Congrats on your first KS Christian!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on June 26, 2013, 06:13:54 AM
Way to go! Keep up the good work. :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on June 26, 2013, 07:04:53 AM
Congrats!  On your way to a million.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 07, 2013, 12:09:23 AM
I'm taking one particular alleged kill screen off of here due to "probable cause" for suspicion. I think you all know which one. If this player wishes to present further evidence, or to repeat the performance, he is free to do so.

We're back down to 51!

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on July 07, 2013, 12:16:52 AM
Scratching my head wondering who that could be?  :o Well, I am sure if he did it once he can do it again.  ;D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 07, 2013, 01:38:15 PM
Would it be appropriate at this point to move this thread to the High Score List subforum or should it stay here?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 09, 2013, 01:56:38 PM
BRIAN ALLEN!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on July 09, 2013, 02:40:29 PM
Kongrats, Brian!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 09, 2013, 02:42:06 PM
Will I be adding another one tonight?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on July 09, 2013, 03:14:40 PM
Nice job Brian!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on July 09, 2013, 03:25:10 PM
Wow! Nice Brian, persistence paid off.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marky_d on July 09, 2013, 03:32:43 PM
Nice work finishing under pressure!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on July 09, 2013, 03:48:38 PM
I can't say it enough. That was exciting, Brian! I eagerly await to see how a killscreen influences the way you play this game in the future.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Simpsons99 on July 09, 2013, 05:39:42 PM
TY Guys!

I can'nt belive I did that being on my last guy at 650k!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: homerwannabee on July 09, 2013, 05:59:26 PM
TY Guys!

I can'nt belive I did that being on my last guy at 650k!

Very awesome achievement!  Congrats! 8)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Simpsons99 on July 09, 2013, 07:11:39 PM
TY George!

I have 4 interviews   already booked!

Brian *The Big Bird Hater* Allen

TY Guys!

I can'nt belive I did that being on my last guy at 650k!

Very awesome achievement!  Congrats! 8)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Fast Eddie on July 10, 2013, 03:52:08 AM
well done Brian!

 8)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on July 10, 2013, 05:37:37 AM

Congratulations, Brian!

I missed the live action, but I've already downloaded the INP and hope to check it out soon.

I seriously need to step up my game, as I'm inching precariously close to the edge of the Top 50.

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Bliss1083 on July 13, 2013, 11:52:32 PM
I'll be getting bumped out of the top 50 soon! Lol, Great job Brian what was previous high score before this?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 14, 2013, 12:32:27 PM
New first-timer yesterday, Martin Laing (http://donkeykongforum.com/index.php?action=profile;u=306).

Well done!

Martin is also the first DK player to top Brian Allen's 861,800 score since Brian got it last Tuesday.

Alright, settle down everybody. Things were slow for a few weeks, but we're "caught up" now.  ;D

At 10 killscreeners for the year, 2013 is already tied with 2012 and it's only July. One more and 2013 will officially be the busiest year ever...

Also, I've removed Chris Ayra from the list. According to Brian Kuh last week, Ayra's was done on 6-man.

We stand at 52.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on July 14, 2013, 01:09:32 PM
That makes me #49! What is the original source in support that Chris got a killscreen on 3+1 setting?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 14, 2013, 03:07:56 PM
Chris Mansfield (Sante) didn't specify that it was 3+1. He just said that Ayra did it in the 80s, according to Billy.

Honestly I don't know who to believe anymore, and Brian Kuh isn't exactly the most reliable source of information on things, but he IS close to Billy Mitchell.

Kuh says "6-man"; Mansfield just says "kill screen." Then you have Ayra's video posted earlier in the thread, which really makes me doubt that he got a 3-man kill screen. He certainly doesn't talk about his game as if it's that good yet.

Honestly I'm just kinda tired of thinking about whether or not it's legit.

Everything taken together, I'm leaning toward a 6-man "Sanders kill screen" (there's one to add to the terms list), at best.

I kinda like the first two on the list being Billy and Steve, even if it's not true. I also liked Ayra being on there to represent the "spot of the unknown killscreeners" who may have existed in the 80s, but I'll let it go.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 15, 2013, 05:41:24 PM
After a long slump, Chris Icenhour kill screens!

Donkey Kongers on an absolute roll...
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on July 15, 2013, 06:17:56 PM

Congratulations, Chris!  Another member of the 700K club decides he's had enough, and moves on up.

I was late to the party, and "nap time" had nothing to do with it.  I was mired in the "Fireball Behavior" thread, so I'll blame Dean and Jeff for their long posts.  Either that, or my substandard reading skills.   :)

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 29, 2013, 06:44:02 PM
Added Rick Fothergill on 6/10/2006 as per this post (http://donkeykongforum.com/index.php?topic=487.msg8783#msg8783).

I checked the EXIF data on the photo and it more or less agrees with the date Rick gave, only it's five days earlier on 6/5/2006. There are a number of camera-settings reasons why the time could be off, but this is good enough for me!

That bumps the list up to 54, but more importantly, puts Rick into pretty exclusive company as the fifth known kill screener and the fourth on arcade!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on September 01, 2013, 12:03:14 AM
I'm just gonna go ahead and basically guarantee that Shane Mosher will be on this list within the next 5 days, or 10 runs (whichever comes first).

I've never seen a more inevitable first time kill screen...

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on September 13, 2013, 09:40:48 AM
I'm just gonna go ahead and basically guarantee that Shane Mosher will be on this list within the next 5 days, or 10 runs (whichever comes first).

I've never seen a more inevitable first time kill screen...

The oracle has spoken!

It was 12 days, not 5, and I'm not sure how many runs it took, but close enough.

Good job Shane, who's next?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Shane_NC on September 13, 2013, 09:52:01 AM
Wow Chris! I had never seen this post until today... this actually really means a lot to me that you said this about me. You called it man, thanks for your confidence!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on September 22, 2013, 08:06:00 PM
Shawn Robinson (dkshawn) has kill screened!

#13 for 2013.

I loved the speech at the end, that was kickass.


EDIT: I just realized that I was there live for 5 of the last 6 streamed kill screens (Corey, Christian, BEA, Chris I., and Shawn, only one I missed was Shane's)... do I have the record? :D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: dkshawn on September 22, 2013, 10:12:04 PM
Thanks Chris, here is my first KS highlight:

http://www.twitch.tv/dkshawn/c/2977772 (http://www.twitch.tv/dkshawn/c/2977772)

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: muscleandfitness on October 04, 2013, 10:01:24 PM

Wht da i cant see my Name ..why............ oh and robbie has ks it  on a cab as well
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on October 18, 2013, 08:02:13 PM
Didn't Jonathan McCourt get a killscreen during the WCQ#3?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: JCHarrist on October 18, 2013, 08:08:16 PM
Didn't Jonathan McCourt get a killscreen during the WCQ#3?

He's already on the list - 1/1/2011
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: corey.chambers on October 18, 2013, 08:19:46 PM
Thanks, Jeff, I scanned that list 3 times and didn't see it, all these names and scores, ahhh. :P
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Barra on October 30, 2013, 08:24:37 AM
Any predictions on the total # for 2013?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Shane_NC on October 30, 2013, 10:40:08 AM
Lets see. There are 13 KSers so far for 2013 and we officially have 2 months left.

There are, in my opinion, only 7 players capable of achieving a KS with a high probability within these 2 months (not going to name names). In addition, 2 of which, possibily even 3 of these 7 dont have a chance in hell because of their chosen pace.

So in my opinion, it is only possible that 4-5 people could physically do it in these last 2 months. Then when you account for the fact the it is even more unlikely that all will achieve a KS in this amount of time we must atleast divide this by half.

So at best 3 more KS's this year for 2013. However, im going to be a glass is half empty kinda person and say there will probably only be 1 more KS this year.

I will go one step further and say that it will most likely be done by Mitchell at this years Kong Off, from years of compiled guilt and yearning ;)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on October 30, 2013, 12:17:12 PM
Between the amount of new killscreeners, new million point players, Dean's 1.186 and 1.206, and a couple close calls at the arcade record I would say this is the most exciting year in DK history.  And there's still a couple months left so who knows what will happen!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on October 30, 2013, 12:39:06 PM
Yeah, it's amazing the way things are still going with DK. I would like to see Wiebe or Mitchell do a score again, otherwise it's just a matter of time before both of them are below top12. But, they'll always be pioneers along with Sczerby. I will say this, Billy getting a killscreen in 1982 with all the other games around to play back then was a pretty good acheivement. If people knew that would be such a big deal 30 years later, more probably would have focus and attempted it.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 15, 2013, 02:01:47 AM
Christer "dimmu--borgir" Kristensson from Sweden is killscreener #15 for 2013!

What a blowout year...

Will he be the last, or can someone else do it within the next half-month?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Drunkguy89 on December 15, 2013, 02:18:02 PM
Il go ahead and wager 1 more KS for 2013, "Cough... Jermey...heh hem..."  :D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: f_symbols on December 15, 2013, 02:35:48 PM
Christer "dimmu--borgir" Kristensson from Sweden is killscreener #15 for 2013!

What a blowout year...

Will he be the last, or can someone else do it within the next half-month?

GET SOME!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: RogerChampagne on December 17, 2013, 07:29:45 AM
Woot Woot its the champagne campaign and im going to try to kill screen it today i want my name on that list i wont be point pressing but i kno im good enough to do it ill record my games today with fraps and cut back on the drinking and dominate this game 12/17/2013 10:28 pacific time ;) one love
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: xelnia on December 17, 2013, 07:44:58 AM
ill record my games today with fraps


Chris' killscreener list is a little more lax on the rules, so if you're planning on submitting any scores to the High Score List make sure you're recording INPs with WolfMAME! Check out the Submission Rules (http://donkeykongforum.com/index.php?topic=365.0) and good luck!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: WCopeland on December 21, 2013, 07:51:01 AM
And one more for 2013 ... Wes Copeland here and I've been lurking on this board for quite a bit. Started playing DK seriously in early October.  My achievements before this include kill screening Pac-Man three times and achieving a personal best of 2.3 million on Defender.  I got my first DK Kill Screen last night (12/20/2013) at Z82 Retrocade in Sherwood, AR with a score of 848,900.

Jon McCourt (#12 KO3) was witness.  A video was taken of me playing L21 and on ... this is forthcoming.  Waiting on Daniel Solis, the arcade owner, to upload.  For now:

http://imgur.com/SIq1SXL (http://imgur.com/SIq1SXL)
http://imgur.com/Afw9Bmv (http://imgur.com/Afw9Bmv)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: hchien on December 21, 2013, 08:27:24 AM
Congrats Wes!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Fliplismc on December 21, 2013, 08:32:01 AM
Congratulations!  What's next, a Million?  :D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: WCopeland on December 21, 2013, 09:06:51 AM
Quote from: hchien
Congrats Wes!

Thanks, Hank.

Quote from: Fliplismc
Congratulations!  What's next, a Million?  :D

That's what I plan to start working on next :) ... how else would I be competitive for KO4? :D

Here's the official FB announcement posted by Z82:
(http://i.imgur.com/OuLRPT6.png)

The left-most photo shows me playing on L20:
http://i.imgur.com/34fQbqG (http://i.imgur.com/34fQbqG)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on December 21, 2013, 09:44:10 AM
Awesome job, Wes! Kongrats!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 21, 2013, 01:18:25 PM
Wow, this is spooky!

Last night I had a dream that a new person, somebody who none of us had met, killscreened DK. I even dreamed reading it in this thread, as well as the person's name, but I don't remember what it was (it wasn't Wes, there were like "T" and "R" sounds).

Then I check the board today and BAM!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: p2dose on December 21, 2013, 02:18:26 PM
well done, sir!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 29, 2013, 10:16:08 PM
http://donkeykongforum.com/index.php?topic=714 (http://donkeykongforum.com/index.php?topic=714)

Joseph Carroll!

17 killscreeners in 2013?!? wht da?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Bliss1083 on December 29, 2013, 11:45:38 PM
Right on Chris. I'll upload the video here soon. My big old bald heads in most of it. Funny that the person that introduced me to the king of kong actually got to witness me achieve this major milestone. No more poser pace! Lol.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 20, 2014, 03:15:50 PM
Todd Anthony Lalonde is the first "first" for 2014! (https://www.facebook.com/todd.a.lalonde/posts/10152407342962345?stream_ref=10)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 20, 2014, 03:25:08 PM
On a personal note, interesting that I'm now almost exactly "in the middle" of the list.

There have been as many kill screeners in the 2 years since I did it in 12/2011 as there were in the 30 years that came before me.

Pretty amazing!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ghamantorr on January 20, 2014, 04:55:13 PM
Todd Anthony Lalonde is the first "first" for 2014! (https://www.facebook.com/todd.a.lalonde/posts/10152407342962345?stream_ref=10)

Gratz :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: pwnasaurus on January 20, 2014, 05:20:08 PM
oh yer luv it.   Me mate Mr. Lalonde.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Monstabonza on January 21, 2014, 01:42:23 AM
Nice work Todd
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 23, 2014, 04:17:35 PM
They always come in bunches. After at least a dozen(?) close calls, Adam Mon FINALLY got the kill screen!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: pwnasaurus on January 23, 2014, 04:28:50 PM
Kongrats!!!!   ;D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on February 24, 2014, 06:44:43 PM
Leaping directly from the upper 600Ks is Jeremy Young, with a >900K single hammer killscreen! A rare feat, and almost unheard of for a first-timer.

And during a tourney, no less!  Kreygasm

However, this KS comes one month (exactly) after the last, so 2014 is going to have to play at higher pace if it's gonna beat 2013.

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on February 25, 2014, 07:47:41 PM
Looks like a mysterious new player has emerged with an 840,800 kill screen (that he reached with a spare man!) Congrats to Dustin Hill for being 2014 #4.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on February 26, 2014, 03:36:00 AM
However, this KS comes one month (exactly) after the last, so 2014 is going to have to play at higher pace if it's gonna beat 2013.

Looks like a mysterious new player has emerged with an 840,800 kill screen (that he reached with a spare man!) Congrats to Dustin Hill for being 2014 #4.

Hmmm... maybe this thread is like an anti-shoutbox of sorts... interesting...

(steps back into the shadows perusingly stroking his beard)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on March 23, 2014, 03:26:54 PM
Jason Corey Brittain makes it #5 for 2014!!!

Congrats to J-dawg!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: cheetah33p on March 23, 2014, 04:11:08 PM
Thanks everyone!  :-)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on May 06, 2014, 09:26:28 PM
Mitch FINALLY takes care of business and belatedly earns his kill screen card!

And the DK community breathed a huge sigh of relief...
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on June 01, 2014, 05:18:28 AM
I asked Brian Kuh last night about his kill screen.  He told me he got his first one in 2002 with a score of 844,300.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on June 01, 2014, 05:29:21 AM
I asked Brian Kuh last night about his kill screen.  He told me he got his first one in 2002 with a score of 844,300.

First one?  Has he duplicated that feat since?

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: d3scride on June 01, 2014, 02:05:25 PM
I asked Brian Kuh last night about his kill screen.  He told me he got his first one in 2002 with a score of 844,300.

Get him on the forums  <Kuh>
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on June 01, 2014, 02:08:50 PM
I have never met Brian and know nothing about him except for what I saw in the movie and in the "Wiebe gameplay dissection" video, but a 2002 KS claim is extraordinary, for a number of reasons, and as we all know, in his case there's a lot of personal baggage and "politics" around the question of KSing and when he did it.

This is one of a few particular instances where extenuating circumstances are ringing alarm bells for me.

I'm gonna be blunt: I have serious doubts Brian KSed three years before the KoK FS footage was filmed (and, conveniently, a year before Steve Wiebe's first TG submission). Literally everything that Brian says and does in the movie would strongly suggest that he was not capable of KSing at the time, or having a game that went 30K shy of Billy's record. In the words of Brian himself, "nobody had gotten close to that."
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on June 01, 2014, 03:35:30 PM
When I talked to him, he said that when he mentioned  <Wiebe> was the third person to get a ks, that he was referring to himself as the second one to do it.  Him and I did an interview last night for a Youtube channel that should be out not too long from now.  He goes into full details of what happened behind the scenes of KoK about things nobody has really heard about.  It'll be interesting to see how it comes out.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: cheetah33p on June 01, 2014, 04:12:09 PM
Thats very interesting about and his KS in 2002.  But to me if he had that KS happen, why the score wasn't updated on the TG website back then that he had this score and just his score of the 569k or whatever he had on KoK then.  When you see Billy's score on KoK it does show that Brian's score was 569k on it, didn't it?  So it should've been updated for Brian's score?  That just seems interesting to me.  Sorry, Just thought I would mention this!  :-).  Unless its not just me thinking this.  :-)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on June 01, 2014, 08:36:55 PM
When I talked to him, he said that when he mentioned  <Wiebe> was the third person to get a ks, that he was referring to himself as the second one to do it.

I actually agree that this is what Brian meant by "third". Even Seth Gordon in the audio commentary says that's what Brian meant. Everybody of course just accuses Gordon of lying to cover up Tim, but I think Brian was indeed claiming the KS (whether truthfully or not) and either didn't know about or disregarded Tim.

I've said it before and I'll say it again: the lack of acknowledgment of Tim's score by the community of the time was almost certainly a huge factor in why the filmmakers were unsure about Tim and chose not to mention him. Everybody just wants to point the finger at Hollywood because it's easier.

I'll be interested to hear what Brian has to say. I can't bring myself to just accept his word without some doubt, but then again, I would never totally rule it out either. Maybe he did do it in 2002.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on June 02, 2014, 06:48:30 AM
This year was great for him.  He hung out and played in the tournament chatting with other players opposed to the last few years where he was kind of laying low.  He was very open and just wanted to get his side of the story out there.  I had asked him about his ks since there was just question marks on the forum so we could give him full credit for his score and date.  He said he would let me know after going through his notes to see the exact date.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on June 03, 2014, 07:57:53 AM
Yeah, I have many doubt on the 2002 KS claim also, especially with footage in KoK of him saying that many of us have been trying to beat Billy's score from 1980's and no one has come close. I would have figured "third KS" said in KOK was referring to Tim.

Many don't know this, but there was a version of KoK floating around on the internet in late 2007 that wasn't the final cut that you see on DVD, and when Brian says this is the 3rd KS, text appeared at the bottom of the screen saying "Actually this is the 2nd", but that was later removed. So the producers were either originally saying that text to cover up Tim's score (or Brian's claim), and maybe had a change of mind later and removed that statement.

I wish I still had that early cut, I somehow lost it.

And the main reason I don't believe Brian's claim is at the time that the film was being shot in 2005 wouldn't he already know about Tim? As obsessed as he was with the game he certainly would have known about Tim. So if Brian really had a Killscreen  he would have said that was the 4th not the third he was definitely referring to Tim as the third because you had to have known about it
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on June 03, 2014, 08:15:05 AM
Yeah, I have many doubt on the 2002 KS claim also, especially with footage in KoK of him saying that many of us have been trying to beat Billy's score from 1980's and no one has come close. I would have figured "third KS" said in KOK was referring to Tim.

He claims his score was 844,300 which was his kill screen game.  That was 30k shy Billy's 1982 score so he may have seen that as still far away considering they weren't really point pressing the game.  But who knows for sure.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on June 03, 2014, 08:45:02 AM
I wish I still had that early cut, I somehow lost it.

I believe I have this clip on an external hard-drive still. This was actually the only version of the KoK I've ever really seen. I'm sure others have this clip still as well.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: LMDAVE on June 03, 2014, 09:05:24 AM
Yeah, I have many doubt on the 2002 KS claim also, especially with footage in KoK of him saying that many of us have been trying to beat Billy's score from 1980's and no one has come close. I would have figured "third KS" said in KOK was referring to Tim.

He claims his score was 844,300 which was his kill screen game.  That was 30k shy Billy's 1982 score so he may have seen that as still far away considering they weren't really point pressing the game.  But who knows for sure.

Yeah, I hate having to challenge anyone's word, especially since I never met them. I just basically go by the feel, but check my last paragraph above that I edited in, wouldn't Brian have said 4th if he had one in 2002? Meaning Brian had to know about Tim S beating Billy five years earlier making it (Billy, Tim, Brian, Steve).
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: lakeman421 on June 03, 2014, 10:25:17 AM
I'm not sure when the interview we did is coming out, but once it does I'll post it on here.  Im pretty sure he states his PB and if it was a ks. 
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: SanTe on June 03, 2014, 06:42:51 PM
Many don't know this, but there was a version of KoK floating around on the internet in late 2007 that wasn't the final cut that you see on DVD, and when Brian says this is the 3rd KS, text appeared at the bottom of the screen saying "Actually this is the 2nd", but that was later removed. So the producers were either originally saying that text to cover up Tim's score (or Brian's claim), and maybe had a change of mind later and removed that statement.

I wish I still had that early cut, I somehow lost it.

Dave, PM me your mailing address.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on June 03, 2014, 07:42:04 PM
55 seconds:

http://www.youtube.com/watch?v=k4mNx8DGKWk#ws (http://www.youtube.com/watch?v=k4mNx8DGKWk#ws)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 23, 2014, 06:57:55 PM
At over two months, the longest "kill screen dry spell" in over two years was just broken by new forum member Steve McDonald and the long-suffering Scott Cunningham!

Well done.

Who will be the coveted #69??
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Barra on July 23, 2014, 11:49:31 PM
Well done to the both of you!

Quote from: ChrisP
Who will be the coveted #69??

Maybe  <Allen> ? (eternal newsflash)

Kappa
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 19, 2014, 05:51:09 PM
From the shoutbox moments ago:
"jwade614 [19|Aug 06:38:37 PM]:   i got 885,100 with a killscreen tonight at 16-bit in columbus oh"

Kongratulations to #69 Jason Wade!  Kreygasm Kreygasm
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 19, 2014, 09:33:36 PM
Just for fun, I'll place my bet for #70: I'm calling it for Andrew Barrow.

Wait and see.

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 25, 2014, 08:54:23 PM
Mike Kasper defies the Oracle and becomes killscreener #70 during DKO#4!

And of all the players on this list, Kasper is the first to ever pick up some cash (in this case, $50) for doing so!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 25, 2014, 11:15:45 PM
... At least I was only wrong by two days!

Congratulations to Andrew Barrow, #71, after about a doizen gut-wrenching close calls.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 28, 2014, 01:46:47 PM
Graham Hawkins is #72!

With that, August 2014 becomes the biggest month ever for DK killscreeners (4 in all... within 10 days no less). New world record!

Very suddenly 2014 has caught up with 2013. This year's pace is now neck-and-neck with last year's.

My prediction? While these last few days saw quite the burst of action, we still won't top last year. Several players had been on-deck for a while and finally got it done, but things are probably about to cool off for a bit.

If I had to pick a "next," I'll go with Aaron Rounsaville or Craig Rout Gallant. Ship it!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Barra on August 28, 2014, 02:56:52 PM
I'll go with Allen Staal for my prediction.
Whoever it is, someone needs to do it quick to make it 5 for the month!! :)

I think it will come close to last years number. There's still a few people on the cusp
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on August 28, 2014, 02:59:08 PM
If I had to pick a "next," I'll go with Aaron Rounsaville or Craig Rout Gallant. Ship it!

Both excellent choices.  I'll add Daniel Dock to the mix.

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on November 25, 2014, 11:07:33 PM
In just a few days, we will mark 3 months since our last new kill screener.

Tsk tsk! We haven't had a drought like this since mid 2012.

You know what you have to do...


Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 14, 2014, 07:52:45 PM
And there it is: Al Jones, the last (???) kill screener of 2014!

Congratulations to Jonesy.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: xelnia on December 16, 2014, 07:55:13 PM
And there it is: Al Jones, the last (???) kill screener of 2014!

Congratulations to Jonesy.

 <Allen>
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 17, 2014, 12:48:31 AM
Looks like the killscreener list didn't much appreciate being doubted!

One more for 2014, and it's the big one.

I've known for the past couple of years that Allen Staal's first kill screen was going to come suddenly and without any warning or build-up.

He's had everything he needs to do it for quite a while, but with Allen,  it's never about his skills, knowledge, focus, or luck - it's always about whether he can "ever get those to fit" (<Wiebe>) all at the same time.

As I put it early this year:

Allen's first kill screen is like the next big California earthquake - it could happen today, or it could happen two years from now. It's inevitable, but it can't be predicted!

My assessment remained unchanged right until 7 hours ago when the "earthquake" hit! And, aside from a recent string of 500K games (plenty of such strings we've seen before), it did indeed come with no warning or build-up.

(Unfortunately for me, I wasn't there to see it live! Where's <Kuh> when you need him???)

Would we all have preferred for it to happen with more hype? More preparation? During a tournament or an "Allen Off"? Sure. Did it unfold the way that any of us imagined it would? Doubtful. Did it hurt the suspense, or feel a little anti-climactic, for him to roll into L=22 with a man in reserve? Maybe.

But this is life, not a movie. You get what you get - sometimes it plays out with drama, most of the time it doesn't.

In my view, the way it went down was actually classic Allen: struggling nearly every day for the past thousand-odd days with rarely anything to show for it but a low 600K at best, only to then, out of nowhere, pull off a third-man kill screen. (And just as Allen-ish was his befuddlement over the spare man and what to do with it.)

Regardless of the specifics, almost four years of dedication have led to this triumphant day, and we are all happy to celebrate what was, far and away, the most anticipated Donkey Kong kill screen that ever was, or ever will be.

Congratulations to Allen Staal, confirmed kill screener #74!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on January 19, 2015, 09:10:34 PM
I must admit, I didn't realize this one was so close at hand. (Shows how much attention I've been paying.)

Tannner Fokkens is 2015's first new killscreener!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on April 02, 2015, 09:58:22 PM
Victor Sandberg, in a major surprise move, becomes 2015's second killscreener!

"Major surprise" because Victor's personal best before this game was below 600,000! That fact makes this one historic - no known player has ever gone directly from 500K to a killscreen. (One player claims to have very suddenly jumped from a personal best of 364,400 directly to L=22, but that's a claim we all take with a big grain of salt ;D).
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on April 02, 2015, 10:16:43 PM
"Major surprise" because Victor's personal best before this game was below 600,000! That fact makes this one historic - no known player has ever gone directly from 500K to a killscreen. (One player claims to have very suddenly jumped from a personal best of 364,400 directly to L=22, but that's a claim we all take with a big grain of salt ;D).

Dead Sea magnitude

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Bliss1083 on April 30, 2015, 06:19:19 PM
Joseph Carroll was an arcade kill screen.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 15, 2015, 03:13:41 PM
Looks like we can finally blow some dust off this list!

Anders Lasbo just hit L22, ending a 110 day "new killscreener" drought. At only 2 for 2015 up until today, it's been quite a dry spell.

Of course, anybody who watched Joe (RolledCigs) two nights ago witnessed him come one rivet short, so I'm confident we'll be up to 4 shortly. :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: xelnia on July 15, 2015, 03:31:12 PM
Just noticed that Ben Jos' KS listed as November 30, 2001. He actually had one before that on September 12, 1999 (http://donkeykongforum.com/index.php?topic=810.0).
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on July 15, 2015, 03:49:13 PM
That's actually pretty significant as it pre-dates Sczerby's first (and his score as well). Thanks.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Svavar on July 16, 2015, 04:19:29 AM
Congrats Anders! First Danish kill screen oh yeah  <Billy>
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: TheABL on July 16, 2015, 10:27:54 AM
Congrats Anders! First Danish kill screen oh yeah  <Billy>

Thanks a lot mate ;) ya it was awsome feeling to get the kill screen and a national record booyyyyaaa. really awsome to see barrels removed from donkey kong at lvl 22 hehe  <Wiebe> <Billy>
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: TheABL on July 16, 2015, 11:38:31 AM
Looks like we can finally blow some dust off this list!

Anders Lasbo just hit L22, ending a 110 day "new killscreener" drought. At only 2 for 2015 up until today, it's been quite a dry spell.

Of course, anybody who watched Joe (RolledCigs) two nights ago witnessed him come one rivet short, so I'm confident we'll be up to 4 shortly. :)

Glad i could help blow some dust away :) could hear it squeaking Booooooyyaaaaa
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: BillyGaines on July 16, 2015, 07:04:33 PM
Looks like we can finally blow some dust off this list!

Anders Lasbo just hit L22, ending a 110 day "new killscreener" drought. At only 2 for 2015 up until today, it's been quite a dry spell.

Of course, anybody who watched Joe (RolledCigs) two nights ago witnessed him come one rivet short, so I'm confident we'll be up to 4 shortly. :)
Kongrats! 
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: andrewg on July 16, 2015, 08:18:52 PM
77 kill screeners now? That's pretty substantial, considering the patience needed.

77 kill screeners... 20 over 1 million... 9 over 1.1M...1 over 1.2M

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Xermon54 on July 17, 2015, 06:25:24 AM
Andrew, there are 30 1m+ players, and 10 1.1m+ playerse (including MAME).
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on September 27, 2015, 10:51:29 PM
A shot in the arm of our first-time KS slump (it's been a very rough 2015) has come by way of Chris Gleed, who also won a bounty for it for DKO#9 (aka DKO 2015 #3).

A few players are now due, or nearly due, for a KS, so I expect to update this list again soon, but congrats to "Direct Feed" Gleed!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: YesAffinity on September 28, 2015, 06:54:11 AM
Thank you, ChrisP!  You are a true archivist, on par with "stats guru" Jeremy!  8)

I am honored by my new nickname.  ;D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: BillyGaines on October 16, 2015, 08:07:26 AM
Joe Dupree
10-16-2015
Kill Screen
860,600
 <Kuh>
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on October 22, 2015, 02:07:02 PM
Well, with Dave and Robbie (just a few minutes ago) upgrading their scores, I updated the Top 20 scoreboard on Donkey Blog (oh my god, a timely update to that thing??), so now seems like a good time to update this list as well!

Congrats Joe on the KS. We all knew you'd be next, and you were way overdue. :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on October 22, 2015, 02:21:38 PM
Vincent just mentioned something to me that had completely slipped my mind...

John McCurdy reached L22 in August in his first-time million game. However, he suicided in the oil can. So he didn't actually screenkill the kill screen!

I am leaning toward adding him anyway, unless anyone has an objection.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on October 22, 2015, 02:23:13 PM
Utilize the asterisk.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 23, 2015, 10:31:52 AM
Vincent just mentioned something to me that had completely slipped my mind...

John McCurdy reached L22 in August in his first-time million game. However, he suicided in the oil can. So he didn't actually screenkill the kill screen!

I am leaning toward adding him anyway, unless anyone has an objection.

I object, based solely on the reason that it is not true.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: stella_blue on October 24, 2015, 05:45:05 AM
Vincent just mentioned something to me that had completely slipped my mind...

John McCurdy reached L22 in August in his first-time million game. However, he suicided in the oil can. So he didn't actually screenkill the kill screen!

I am leaning toward adding him anyway, unless anyone has an objection.


I object, based solely on the reason that it is not true.


We've been astounded by the inaccuracies of Lemay math, and now we're being victimized by Lemay fiction.

Where does it all end?  And when?

Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 24, 2015, 06:52:19 AM
Vincent just mentioned something to me that had completely slipped my mind...

John McCurdy reached L22 in August in his first-time million game. However, he suicided in the oil can. So he didn't actually screenkill the kill screen!

I am leaning toward adding him anyway, unless anyone has an objection.


I object, based solely on the reason that it is not true.


We've been astounded by the inaccuracies of Lemay math, and now we're being victimized by Lemay fiction.

Where does it all end?  And when?

Vince is correct.  My objection was in regards to my name being added to the "Donkey Kong Kill-Screener Timeline".  I do not qualify.  You were most likely making a funny, however.   FailFish
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on October 25, 2015, 12:19:35 PM
OK, we're back to 79!  Kappa

Save that kill screen for 1.1!  :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 25, 2015, 01:28:59 PM
OK, we're back to 79!  Kappa

Save that kill screen for 1.1!  :)

Even if I needed the kill screen points for a new world record, I would still abort.  I dislike the kill screen that much.  It is more the kill screen mentality that irks me.  Stop limiting yourself.  When competing at whatever, my goal is to extract and apply every last drop of potential I may possess.  Only then will I feel satisfied with the outcome.  Some people are not wired that way, and a kill screen will do...and there is nothing wrong with that.  I, however, want to obliterate the game, so it never wants me to walk up to the controls ever again.     
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: xelnia on October 25, 2015, 01:41:12 PM
OK, we're back to 79!  Kappa

Save that kill screen for 1.1!  :)

Even if I needed the kill screen points for a new world record, I would still abort.  I dislike the kill screen that much.  It is more the kill screen mentality that irks me.  Stop limiting yourself.  When competing at whatever, my goal is to extract and apply every last drop of potential I may possess.  Only then will I feel satisfied with the outcome.  Some people are not wired that way, and a kill screen will do...and there is nothing wrong with that.  I, however, want to obliterate the game, so it never wants me to walk up to the controls ever again.     

If you don't get the points available on the killscreen (as much as 1,100), then you'll never realize your potential. So, stop limiting yourself.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 25, 2015, 01:46:24 PM
OK, we're back to 79!  Kappa

Save that kill screen for 1.1!  :)

Even if I needed the kill screen points for a new world record, I would still abort.  I dislike the kill screen that much.  It is more the kill screen mentality that irks me.  Stop limiting yourself.  When competing at whatever, my goal is to extract and apply every last drop of potential I may possess.  Only then will I feel satisfied with the outcome.  Some people are not wired that way, and a kill screen will do...and there is nothing wrong with that.  I, however, want to obliterate the game, so it never wants me to walk up to the controls ever again.     

If you don't get the points available on the killscreen (as much as 1,100), then you'll never realize your potential. So, stop limiting yourself.

The mentality, my friend...the mentality.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Barra on October 29, 2015, 12:29:03 AM
Its the game doing the limiting, not you.
 <confused>
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 29, 2015, 06:45:31 AM
Its the game doing the limiting, not you.
 <confused>

 FailFish We are not seeing the forest for the trees here.  I wave the white flag.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: WCopeland on October 29, 2015, 08:50:22 AM
Did you play your 1m game on Windows XP? Hmm.. you might have some explaining to do..
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 29, 2015, 10:43:04 AM
Did you play your 1m game on Windows XP? Hmm.. you might have some explaining to do..

 ;D Talk about going off on a tangent, but I'll play.  I achieved my 1M+ point game on a budget ASUS desktop running Windows 7 Professional (horrible lag, but had no other choice) while at work.  At home, I have a Dell desktop running Windows XP which I bought off of a co-worker for $20.  This thing is so obsolete it's hilarious, but when it comes to playing Donkey Kong, it plays it like something I have never seen before (can't stream though—it instantly crashes due to cheap integrated graphics).  It feels like I'm cheating it's so butter.  We are talking absolutely zero lag.  Robbie has also experienced this phenomenon, but what does he know?  Kappa

The question then becomes, why?  Why does it run this way on an XP machine?  Well, I don't know the answer to that, but I am certainly convinced beyond reproach that a few top players used and still use this setup not by accident, but by premeditated design.  However, in my mind, it doesn't matter anyway.  The genuine article (World Record) will always be held by the person who did it on an arcade machine.  Once arcade machines disappear forever, then we can talk different platforms.       
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Adam_Mon on October 29, 2015, 11:22:16 AM
Did you play your 1m game on Windows XP? Hmm.. you might have some explaining to do..

 ;D Talk about going off on a tangent, but I'll play.  I achieved my 1M+ point game on a budget ASUS desktop running Windows 7 Professional (horrible lag, but had no other choice) while at work.  At home, I have a Dell desktop running Windows XP which I bought off of a co-worker for $20.  This thing is so obsolete it's hilarious, but when it comes to playing Donkey Kong, it plays it like something I have never seen before (can't stream though—it instantly crashes due to cheap integrated graphics).  It feels like I'm cheating it's so butter.  We are talking absolutely zero lag.  Robbie has also experienced this phenomenon, but what does he know?  Kappa

The question then becomes, why?  Why does it run this way on an XP machine?  Well, I don't know the answer to that, but I am certainly convinced beyond reproach that a few top players used and still use this setup not by accident, but by premeditated design.  However, in my mind, it doesn't matter anyway.  The genuine article (World Record) will always be held by the person who did it on an arcade machine.  Once arcade machines disappear forever, then we can talk different platforms.       

If playing DK on wolfMAME106 on XP offers an advantage in terms of lag/ response I can understand that, I think it was you who brought it up during a stream one night, I've never tried it on XP so I personally couldn't say for sure, although I don't doubt you..

The only thing I would take issue with is the statement that some "Top players" knew about this and kept it to themselves in order to gain an advantage, The two top MAME players that come to mind are Dean and Ross and they were the guys who revolutionized the way we play the game today, they literally came up with the point pressing strategies and high-level game play techniques we all use today, on MAME and arcade. they documented and shared what they found (I think in the million march thread on old tg?) I'm also positive that the vast majority of DK players on this site are anti-game hiding (Lexmarkery is frowned upon)..So I can say for a fact if they were aware of an advantage with regards to playing on Xp versus any other OS they would have shared that info. 

EDIT: as for "The genuine article (World Record) will always be held by the person who did it on an arcade machine"

......I think I'll abstain from that Kappa
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 29, 2015, 11:51:41 AM
Did you play your 1m game on Windows XP? Hmm.. you might have some explaining to do..

 ;D Talk about going off on a tangent, but I'll play.  I achieved my 1M+ point game on a budget ASUS desktop running Windows 7 Professional (horrible lag, but had no other choice) while at work.  At home, I have a Dell desktop running Windows XP which I bought off of a co-worker for $20.  This thing is so obsolete it's hilarious, but when it comes to playing Donkey Kong, it plays it like something I have never seen before (can't stream though—it instantly crashes due to cheap integrated graphics).  It feels like I'm cheating it's so butter.  We are talking absolutely zero lag.  Robbie has also experienced this phenomenon, but what does he know?  Kappa

The question then becomes, why?  Why does it run this way on an XP machine?  Well, I don't know the answer to that, but I am certainly convinced beyond reproach that a few top players used and still use this setup not by accident, but by premeditated design.  However, in my mind, it doesn't matter anyway.  The genuine article (World Record) will always be held by the person who did it on an arcade machine.  Once arcade machines disappear forever, then we can talk different platforms.       

If playing DK on wolfMAME106 on XP offers an advantage in terms of lag/ response I can understand that, I think it was you who brought it up during a stream one night, I've never tried it on XP so I personally couldn't say for sure, although I don't doubt you..

The only thing I would take issue with is the statement that some "Top players" knew about this and kept it to themselves in order to gain an advantage, The two top MAME players that come to mind are Dean and Ross and they were the guys who revolutionized the way we play the game today, they literally came up with the point pressing strategies and high-level game play techniques we all use today, on MAME and arcade. they documented and shared what they found (I think in the million march thread on old tg?) I'm also positive that the vast majority of DK players on this site are anti-game hiding (Lexmarkery is frowned upon)..So I can say for a fact if they were aware of an advantage with regards to playing on Xp versus any other OS they would have shared that info.

I can only speak from personal experience as well, along with corroborating testimony from Robbie himself.  This is in no wise an attempt to discredit any accomplishments by any means.  I just think that it is an interesting topic, that's all.  Oh, and would you mind filling me in on how you are "positive" and know for a "fact" that if players were aware of an advantage, they would be compelled to divulge that info?   
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Adam_Mon on October 29, 2015, 12:34:21 PM
I absolutely agree that its an interesting topic, If there are advantages from one OS to another than they should be documented.
That said, Its worth not jumping to conclusions...

"I am certainly convinced beyond reproach that a few top players used and still use this setup not by accident, but by premeditated design."

You could have put your point across regarding XP/lag without insinuating that highly respected members of this community were in some way sand bagging the rest of us by keeping strategic, advantageous information to themselves.

I know for a fact they would not hide that sort of information because I've been a member here for 3 years (despite what my profile says  8) ) and gotten to know them well and followed their progress in that time.
I really cant stress enough how open this community is when it comes to the game, if something is found be it a new tactic or strat, it's shared for all to see.

Just to be clear, I'm not trying to come down on you whatsoever, this isn't an attack on you or at least I hope it isn't coming across that way? You have proven to be an excellent player and the last thing I want is for you to feel chastised for having an opinion.. The point I'm trying to get across is simply that if you have been here long enough you would see the type of character these guys have.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 29, 2015, 01:37:22 PM
I absolutely agree that its an interesting topic, If there are advantages from one OS to another than they should be documented.
That said, Its worth not jumping to conclusions...

"I am certainly convinced beyond reproach that a few top players used and still use this setup not by accident, but by premeditated design."

You could have put your point across regarding XP/lag without insinuating that highly respected members of this community were in some way sand bagging the rest of us by keeping strategic, advantageous information to themselves.

I know for a fact they would not hide that sort of information because I've been a member here for 3 years (despite what my profile says  8) ) and gotten to know them well and followed their progress in that time.
I really cant stress enough how open this community is when it comes to the game, if something is found be it a new tactic or strat, it's shared for all to see.

Just to be clear, I'm not trying to come down on you whatsoever, this isn't an attack on you or at least I hope it isn't coming across that way? You have proven to be an excellent player and the last thing I want is for you to feel chastised for having an opinion.. The point I'm trying to get across is simply that if you have been here long enough you would see the type of character these guys have.

Fair comment, Adam, I can respect that.  All I was saying was that I (just me, to my knowledge...give it time  :) ) am convinced.  And no, it is not coming across as an attack on me, so don't sweat it.  Mark it down though, I am putting forth a "new"  Kappa strategy to make Donkey Kong easier:

 Step 1)  Get your hands on a computer (preferably a desktop) running Windows XP
 Step 2)  Download wolfmameplus-0106.exe
 Step 3)  Download Donkey Kong (US set 1) ROM
 Step 4)  Play and try not to smile.

Enjoy!  8)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: WCopeland on October 29, 2015, 01:57:51 PM
Quote from: serphintizer
It feels like I'm cheating it's so butter.  We are talking absolutely zero lag.  Robbie has also experienced this phenomenon, but what does he know?  Kappa


Frankly, Robbie's opinions on MAME usability are irrelevant because Robbie is not a MAME player, and to my knowledge has never played a MAME game of Donkey Kong at a world-class level. This is also a mischaracterization of how Robbie feels about platform differences, which is that there are two records: the arcade platform and the MAME platform.

Quote from: serphintizer
The question then becomes, why?  Why does it run this way on an XP machine?  Well, I don't know the answer to that, but I am certainly convinced beyond reproach that a few top players used and still use this setup not by accident, but by premeditated design.  However, in my mind, it doesn't matter anyway.  The genuine article (World Record) will always be held by the person who did it on an arcade machine.  Once arcade machines disappear forever, then we can talk different platforms.       


I feel like I'm in a unique position to address this because I have some of the highest scores ever achieved on both platforms.

For context, you have publicly made these comments on Twitch:

Quote from: serphintizer
Ethan, rent a U-Haul and bring Dean a machine. Let's see what he's got. Kappa
I don't count Dean's score either.
Reclining in a La-Z-Boy with greasy chips sitting on your belly while playing Donkey Kong should not count.
Smaller muscle groups vs larger muscle groups.
MAME has the advantage all day long.
Reaction time and reflexes.
I have said this before and I'll say it again, Dean knows the secret of all secrets.
Dean's "dinosaur" setup isn't by accident.
Go ask Dean and Jeff Willms, HUGDD.


By a wide margin, the community disagrees with you that MAME is a huge advantage. (http://donkeykongforum.com/index.php?topic=1253.0) At a lower level, such as what I've seen you play at, I can understand how mechanical skill might make a difference. However, at 1.1m+ and especially 1.14m+ paces, I would argue that decision-making by far and away trumps mechanical ability as the most important skill needed to avoid pace decay. I think any player who is able to maintain a 61k level average over six or seven levels realizes this as well.

Arcade on CRT should experience even less input lag than 100% speed MAME on a flatscreen regardless of OS. With this in mind, the only thing left is physical endurance and the mechanical delay caused by a joystick (which, as noted above, doesn't actually matter anyway). None of the top MAME players have had any problem with this:
The fact of the matter is, every top MAME player has proven their abilities on an arcade cabinet as well. There is no quantifiable evidence I can find to suggest that a top MAME player would struggle on Arcade, or would not be capable of getting the same score on the other platform. I am quite confident that if Dean had access to a cabinet and was grinding on that platform instead of MAME when he was going for his 1.2m, he would've gotten it on Arcade instead. There is little to no evidence that would suggest otherwise.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: f_symbols on October 29, 2015, 02:32:44 PM
(http://i.imgur.com/ZqF2opj.jpg)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 29, 2015, 03:41:41 PM
Quote from: WCopeland
Frankly, Robbie's opinions on MAME usability are irrelevant because Robbie is not a MAME player, and to my knowledge has never played a MAME game of Donkey Kong at a world-class level. This is also a mischaracterization of how Robbie feels about platform differences, which is that there are two records: the arcade platform and the MAME platform.

Irrelevant?  What?!  How should one even approach such ridiculousness?  A million on MAME is a joke to him, we have already seen that.

Quote from: WCopeland
I feel like I'm in a unique position to address this because I have some of the highest scores ever achieved on both platforms.

For context, you have publicly made these comments on Twitch:

Ethan, rent a U-Haul and bring Dean a machine. Let's see what he's got. Kappa
I don't count Dean's score either.
Reclining in a La-Z-Boy with greasy chips sitting on your belly while playing Donkey Kong should not count.
Smaller muscle groups vs larger muscle groups.
MAME has the advantage all day long.
Reaction time and reflexes.
I have said this before and I'll say it again, Dean knows the secret of all secrets.
Dean's "dinosaur" setup isn't by accident.
Go ask Dean and Jeff Willms, HUGDD.

 ;D I forgot that the community is heavy into bugging/screenshots/recon.  I stand by those comments (the full context isn't represented, but no matter).  I am convinced, and that is what I believe.  Let's also remember that these comments were made in regards to WORLD RECORD scores (part of the missing context).

Quote from: WCopeland
By a wide margin, the community disagrees with you that MAME is a huge advantage. At a lower level, such as what I've seen you play at, I can understand how mechanical skill might make a difference. However, at 1.1m+ and especially 1.14m+ paces, I would argue that decision-making by far and away trumps mechanical ability as the most important skill needed to avoid pace decay. I think any player who is able to maintain a 61k level average over six or seven levels realizes this as well.

Arcade on CRT should experience even less input lag than 100% speed MAME on a flatscreen regardless of OS. With this in mind, the only thing left is physical endurance and the mechanical delay caused by a joystick (which, as noted above, doesn't actually matter anyway). None of the top MAME players have had any problem with this:

     •Jeff Willms won three Kong Offs in a row (we can go ahead and include KO4).
     •Dean has scored 1.1m on arcade platform at the drop of a hat and has maintained astronomically higher pace very deep into the game on arcade platform.
     •I have performed well at every live event I've ever played at, scoring 1m+ multiple times and taking 3rd overall at KO4. Not to mention the first man 1.1m thing.

The fact of the matter is, every top MAME player has proven their abilities on an arcade cabinet as well. There is no quantifiable evidence I can find to suggest that a top MAME player would struggle on Arcade, or would not be capable of getting the same score on the other platform. I am quite confident that if Dean had access to a cabinet and was grinding on that platform instead of MAME when he was going for his 1.2m, he would've gotten it on Arcade instead. There is little to no evidence that would suggest otherwise.

Right off the bat with argumentum ad populum?!  You are better than that, Wes.  My 1M+ point game with only a 108400 start and zero grouping throughout is considered "low level"?  <gasp>  Let's say that arcade on CRT "should" experience less input lag—even if that were the case, it won't make up for the physical endurance needed or the mechanical delay caused by a joystick (you say it doesn't matter...what?!).  If you don't believe that playing on an arcade machine is a lot more physically, and therefore mentally demanding than playing MAME, I don't know what to tell you (it's rudimentary science).  Weren't your wrists bothering you so much that you had to stop playing on an arcade machine for a while...hmm.  I also remember Dean saying that after playing on an arcade machine, certain muscles would be extremely sore afterwards...hmm.  Speaking of Dean, I know for a fact that he has been given an upgraded computer to use, and has even been offered an arcade machine indefinitely...for free!  He has declined.  There is some evidence for you right there.  Now how ya gonna solve that one, Aguado?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: WCopeland on October 29, 2015, 03:44:39 PM
I've sparred with Lexmark before, so I'll let your posts speak for themselves. I have nothing else to add.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: serphintizer on October 29, 2015, 03:55:11 PM
I've sparred with Lexmark before, so I'll let your posts speak for themselves. I have nothing else to add.

 FailFish What does that even mean?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on November 16, 2015, 11:03:51 PM
Billy Gaines killscreened on November 1st, but I'll just let his own "victory speech" do the talking:   :)

"Donkey Kong 'Kill Screen' is here! I got to the 117th board aka the Kill Screen a few minutes ago. After a 19 month battle (to the day) and many failed attempts, I finally beat that big Ape. Thanks to so many people for their support. Jerry Bagwell turned me on to the King of Kong documentary a few years ago and after watching it again April 1st of last year I began my Kill Screen quest. The support of Wes Copeland, Robbie Lakeman, Allen Staal, Joe Dupre, Dan Solis, Aaron C Truitt, Jeremy Young, Chris Psaros, Brian Allen, Jonathan Mccourt, Mark Kiehl, Ethan Daniels, Andrew Gardikis, Andrew Barrow, Andrew Garrett, Eric Tessler, Todd Anthony Lalonde, Al Jones, Duc, Michelle Heckman, Jeff Strickland, Todd Heard, Vincent Lemay, George Riley, Phil Tudose, Ken House, Jeff Harrist and many others helped keep me going. Thanks to Billy Mitchell for setting the Kill Screen as a standard of arcade excellence. Walter Aldro Day Jr. & Richie Knucklez thanks for keeping our hobby alive with your work and passion. Dan Solis of the Z82 Retrocade in Sherwood, AR you are the man my friend. Most of all I thank my lovely wife Yuliya Gaines for putting up with me during the countless hours of play. Love you babe! OMG ... Tears .. LIT!"
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: xelnia on November 22, 2015, 06:18:13 AM
Billy Gaines killscreened on November 1st, but I'll just let his own "victory speech" do the talking:   :)

This was an Arcade KS, currently listed as MAME.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: xelnia on November 22, 2015, 07:33:16 AM
Ike Hall's game on 6/14/2009 was not a killscreen (http://www.twingalaxies.com/showthread.php/123527-NW-Pinball-and-Gameroom-Show-Day-3). Unsure if he ever did.

Josh Criss game date should be 11/7/2010 (or the verification date of 11/22/2010).
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: BillyGaines on November 23, 2015, 04:19:56 PM
Billy Gaines killscreened on November 1st, but I'll just let his own "victory speech" do the talking:   :)

This was an Arcade KS, currently listed as MAME.
What's a man gotta do to get his badge? 
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: tilt on November 23, 2015, 04:51:29 PM
Billy Gaines killscreened on November 1st, but I'll just let his own "victory speech" do the talking:   :)

This was an Arcade KS, currently listed as MAME.
What's a man gotta do to get his badge?
JC is the only person who can apply badges unfortunately, and I think he has been busy as of late.  If I see him here, ill remind him to add your badge.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Fliplismc on December 27, 2015, 02:11:22 AM
Just did my first Donkey Kong Killscreen . unfortunely l did not record it, cause im in Australia but did it live at Bartronia Arcade in Melbourne. Thank you everyone here at The DK Forum for The support, still cant believe it. Final score was 852.500
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: p2dose on December 27, 2015, 05:38:34 AM
outstanding! congrats johnny :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: YesAffinity on December 27, 2015, 05:45:54 AM
Just did my first Donkey Kong Killscreen . unfortunely l did not record it, cause im in Australia but did it live at Bartronia Arcade in Melbourne. Thank you everyone here at The DK Forum for The support, still cant believe it. Final score was 852.500
Awesome!  Kongrats!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: marinomitch13 on December 27, 2015, 10:16:30 AM
Just did my first Donkey Kong Killscreen . unfortunely l did not record it, cause im in Australia but did it live at Bartronia Arcade in Melbourne. Thank you everyone here at The DK Forum for The support, still cant believe it. Final score was 852.500

Sweet! How many people were able to be there to celebrate with you at the Killscreen?!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Fliplismc on December 27, 2015, 04:27:01 PM
Just did my first Donkey Kong Killscreen . unfortunely l did not record it, cause im in Australia but did it live at Bartronia Arcade in Melbourne. Thank you everyone here at The DK Forum for The support, still cant believe it. Final score was 852.500

Sweet! How many people were able to be there to celebrate with you at the Killscreen?!
there were about 20 people in the arcade at the time but not many people gave a shit about it, playing Mario kart and pinball but the girl behind The counter loved it, and The guys next to me playing mortal Kombat watched it :) Highfives, hugs and cold beers, it was Awesome!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 27, 2015, 08:43:49 PM
Added! :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: aarontruitt on March 05, 2016, 05:30:23 PM
fffffttttt me March 01, 2016 two of them in fact  <Allen> <Allen> <Allen>
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on March 17, 2016, 12:27:31 AM
Congrats sir, (finally) added!  8)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: rygar412 on March 22, 2016, 04:02:28 AM
Got my first KS last night! http://www.twitch.tv/rygar412/v/55868552 (http://www.twitch.tv/rygar412/v/55868552)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on April 11, 2016, 08:07:28 PM
Sorry for the late addition...

You are #2 for 2016, and that's a very good thing, because 2016 is off to a sloooow start!

Correct me if I'm wrong, but since this was achieved during a DKO, you won a $50 bounty as well.  :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: leejunfan777 on May 04, 2016, 11:27:20 AM
please add me :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on May 19, 2016, 06:54:34 PM
And on Vincent Lemay's mini-cab too, lovit!  Kreygasm

http://donkeykongforum.com/index.php?topic=1632.0 (http://donkeykongforum.com/index.php?topic=1632.0)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: leejunfan777 on May 20, 2016, 07:15:52 AM
Thank you :D
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: leejunfan777 on May 20, 2016, 07:16:24 AM
are you in charge of badges as well ?
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: jwade614 on August 19, 2016, 04:10:08 PM
Damon Stewart, 8/17/2016 @ Level One Bar+Arcade in Columbus OH

I wasn't there, but I believe him. I've witnessed him get >600K.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 22, 2016, 07:09:04 PM
Well, since I know who's vouching for it (and since it's my list  ;D), I'm gonna go ahead and add him.

I don't think I've ever really gone into depth about what my standards are here, not that it's too deep, but in a nutshell, I want the list to be as complete as possible. Honestly, I tend to go with my gut.

Does this fellow have a Facebook, or an account here, or maybe a Twitch? I'll keep an eye out. But for now, in this case, my gut says "it's good."  :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on August 22, 2016, 11:26:49 PM
I'd almost forgotten about this, but Wes pointed me to a killscreener from Japan (got it in May) who is currently going for a first-time million.

Say hello to ACU-AZU, Japan's first confirmed US Set 1 killscreener: https://twitter.com/k27acd5b783w7/status/726783730962952192

Added...
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: YesAffinity on August 23, 2016, 12:13:06 PM
That is awesome!  Is there a following, starting in Japan?  I love that they have a DK running in an Astro City cab.  Any way to confirm that it is a true TKG4 (as opposed to an icade or other non-original medium)?  Not that it matters for this HSL, just curious.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: jwade614 on August 23, 2016, 05:12:11 PM
Well, since I know who's vouching for it (and since it's my list  ;D), I'm gonna go ahead and add him.

I don't think I've ever really gone into depth about what my standards are here, not that it's too deep, but in a nutshell, I want the list to be as complete as possible. Honestly, I tend to go with my gut.

Does this fellow have a Facebook, or an account here, or maybe a Twitch? I'll keep an eye out. But for now, in this case, my gut says "it's good."  :)

Don't think he has an account here or twitch or anything. But this is him...

https://www.facebook.com/arcadesuperawesome/photos/a.207848102626516.48088.205345069543486/867385526672767/?type=3&theater (https://www.facebook.com/arcadesuperawesome/photos/a.207848102626516.48088.205345069543486/867385526672767/?type=3&theater)

(I see some familiar names liked that post)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: WCopeland on August 28, 2016, 09:00:01 AM
Another player from Japan achieved their first kill screen at Super Potato today.
https://twitter.com/esperle/status/769818493063614464

I've been very closely watching the growing interest that's going on w/ DK in Japan over the last few months. It's really starting to gain some traction.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: homerwannabee on August 28, 2016, 07:02:23 PM
Another player from Japan achieved their first kill screen at Super Potato today.
https://twitter.com/esperle/status/769818493063614464

I've been very closely watching the growing interest that's going on w/ DK in Japan over the last few months. It's really starting to gain some traction.
Oh wow, he tied my score. Pretty cool!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Barra on December 28, 2016, 12:43:05 AM
Kibbey and Gettysburg I reckon

Inching closer towards that 100 Kreygasm. How
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 28, 2016, 03:12:36 PM
It makes me happy to mark the fifth anniversary of my first KS by adding not one but two names to this list.

Also makes me happy that Jason and Kibbey, two of <Allen>'s biggest rivals, are now right on his heels. Only a matter of time until Kibbey snatches the title of Australia's Best DK Player... Allen, it's time to get motivated, mate.

These two also bring 2016 into a tie with 2015 for new killscreeners.

Nice way to end the year.  :)
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: xelnia on December 28, 2016, 09:24:51 PM
These two also bring 2016 into a tie with 2015 for new killscreeners.

I count 9 this year.

Aaron Truitt     03/01/2016
Ryan Warmbrodt   03/21/2016
ACU-AZU          05/01/2016
Vincent Cote     05/02/2016
Damon Stewart    08/17/2016
ASN Esperle      08/28/2016
Andrew Garrett   09/24/2016
Michael Kibbey   12/15/2016
Jason Horner     12/28/2016
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on December 28, 2016, 10:53:44 PM
dadkk??

I'd totally forgotten about two of those.

Come to think of it, I guess I remember Andrew Garrett's, and Wes mentions "ASN Esperle" right there above.

ty sir, shows how out of the loop I've gotten...
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: Barra on December 29, 2016, 12:06:35 AM
Wow 90. How
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: voodoo_chilly on February 08, 2017, 09:33:32 AM
#5 Kill Screen listed for Rick Fothergill was not a killscreen.  I remember checking years ago on MARP and just rechecked. Game ended on L17-5 with final score of 685,800.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on February 08, 2017, 04:00:17 PM
#5 Kill Screen listed for Rick Fothergill was not a killscreen.  I remember checking years ago on MARP and just rechecked. Game ended on L17-5 with final score of 685,800.


Welcome back, sir!  :)

I'll quote a post of mine from earlier in this thread (2013):

Added Rick Fothergill on 6/10/2006 as per this post ([url]http://donkeykongforum.com/index.php?topic=487.msg8783#msg8783[/url]).

I checked the EXIF data on the photo and it more or less agrees with the date Rick gave, only it's five days earlier on 6/5/2006. There are a number of camera-settings reasons why the time could be off, but this is good enough for me!

That bumps the list up to 54, but more importantly, puts Rick into pretty exclusive company as the fifth known kill screener and the fourth on arcade!


Be sure to check out Rick's post (http://donkeykongforum.com/index.php?topic=487.msg8783#msg8783) for additional details. His 685K MARP game was played earlier the very same day that he KSed. After he played on MAME, he went to his friend's house to try to KS on the cab. Looks like he succeeded.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: voodoo_chilly on February 08, 2017, 04:42:41 PM
Wow, I never realized that.  I believe Rick then. A very great all-around gamer.  I just saw the link to his MARP score(on the main page by his name in this thread) of this thread and assumed that score was thought to be a killscreen.  Thanks for the clarification.
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on April 27, 2017, 03:00:28 PM
Shane Sawle dethrones  <Allen> as King of the Aussies, then exactly one month later, Nathan Sheeks smashes it with a 967K killscreen. Rarely does anyone hit their first killscreen so bigly!

DK still hot in 2017!
Title: Re: Donkey Kong Kill-Screener Timeline
Post by: ChrisP on April 27, 2017, 10:29:13 PM
Oops, I forgot one.

John McCurdy's 1.168 game (which, by the way, deserves a hell of a lot of credit, since less than two years ago it would have put him second only to Dean) ended with the killscreen that John has been intentionally avoiding up to now. He *barely* missed the intentional suicide on 22-1!

If nothing else, it's the hugest first-time KS well ever see...