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91
Classic Arcade Game Discussion / Re: Revenge of the Distinct Blurs Returns Again
« Last post by Weehawk on July 14, 2017, 03:59:41 PM »
The remaining images restored from 10% are worth 10 points each.


Game 3:




Game 7:




Game 8:




The scores so far:

20 pwnasaurus
20 VON
20 The Pro
20 marky_d
20 DaLar

Anybody's game at this point as getting all three would win it for anybody.

Two out of the remaining three would obviously clinch it for anyone already on the board.

Remember you may only post once this round. May make for some interesting strategy decisions out there.
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Classic Arcade Game Discussion / Re: Revenge of the Distinct Blurs Returns Again
« Last post by Weehawk on July 14, 2017, 02:44:36 PM »
1) Fantasy

20 points to DaLar for correctly identifying #1 as Fantasy.

Scores:

20 pwnasaurus
20 VON
20 The Pro
20 marky_d
20 DaLar

Next round will be posted in just over an hour.

93
Classic Arcade Game Discussion / Re: Revenge of the Distinct Blurs Returns Again
« Last post by DaLar on July 14, 2017, 02:34:52 PM »
1) Fantasy
94
The Kong-Off / Re: KONG OFF 6 - Update
« Last post by dkshawn on July 14, 2017, 12:07:29 PM »
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Classic Arcade Game Discussion / Re: Revenge of the Distinct Blurs Returns Again
« Last post by Weehawk on July 14, 2017, 11:52:38 AM »
1) Scramble

3) Tutankhamen

8) Xevious

Sorry, no.
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1) Scramble

3) Tutankhamen

8) Xevious

97
Classic Arcade Game Discussion / Re: Token Barcade Dublin
« Last post by pwnasaurus on July 14, 2017, 09:34:49 AM »
On the far wall there is a bunch of polaroids showing differnet players and their high scores

That's an awesome old school idea.

Good to see you have an arcade to go to sir and one with alcohol to boot.   <Pigger> Liquid bread
98
Classic Arcade Game Discussion / Token Barcade Dublin
« Last post by Adam_Mon on July 14, 2017, 09:25:44 AM »

Visited the brand new barcade that opened in Dublin recently (the first and only one here to date).
Because I kicked in during the kickstarter I got to swing by today a few hours before opening to play some DK set to freeplay.

I can't begin to tell you how sweet it was to sit in front of a real cab for the first time and although I have no real frame of reference I could tell the jump button was on point!  Kreygasm , working a joystick though took some getting used to and I have a new found respect for people who point press on a cab, although that said I can also imagine an exclusive cab player finding keyboard controls difficult too if they were to switch to MAME.

The cabinets all looked in great condition and from what I could tell no dickheads have vandalized/ scratched their names into the control panels (yet). On the far wall there is a bunch of polaroids showing differnet players and their high scores, I took a quick gander at the DK record and it was about 23x,xxx, not bad at all  <Kuh>.

I didn't venture downstairs to the pinball room but I did manage to take a quick video of the cabinets that surrounded the DK machine, there was a few more cabs placed in what looked like a boxing ring in a far corner but there were staff members busy taking bookings and signing for beer/ keg consignments so I didn't want to be a nuisance by getting in the way or wandering off into other areas.

I ended up hanging round for about 4 hours but unfortunatley didn't even manage a KS, I was already eating into my last hour by the time I started getting a feel for the joystick and at this point the staff were preparing to open + I had some errands to run so I called it quits untill another time. Really friendly staff, had a lot of fun!

Will definitley return during opening hours at some point in the near future, I feel like I need a few more rounds to acclimate to the controls but after that I'll put up a safe cool million. I can see myself becoming a regular here, only wish I could go there with other people that share the interest, going alone is less fun plus I kind of have that serial killer vibe going on ya know?   <Tim>

Sorry for the quality my phone is a pos and I won't be winning any awards for my videoing skills any time soon. next time I'll get much better footage.

! No longer available
99
The Kong-Off / Re: KONG OFF 6 - Update
« Last post by aarontruitt on July 14, 2017, 05:16:28 AM »
 <popcorn>
100
Donkey Kong Related Videos / Re: DK Revision Comparisons
« Last post by YesAffinity on July 14, 2017, 04:48:39 AM »
Maybe, but I can say for certainty, the earlier spawning of firefoxes on the riviots <Allen> is consistent on the BHSS code, from L1-2 on.  Firefoxes spawning on the left before jumpman can ascend the middle ladder is uncommon on levels 1-3 on native TKG4-11 code.  It has been a certainty on BHSS code.

The presence of doubled-up pies on the conveyor level is also more consistent on the BHSS.  I can't remember the last time I saw unjumpable pies on native code.  In fact, I watch for it from time to time, right as a pie is leaving the screen and the direction is about to change.  It is frequent on the BHSS code.

Also worth mentioning, jumpman appears on the screen at the start of the level at the same time, on both versions.  There's a 1 frame variation on a couple of the samples, which I think is an acceptable margin of error.

I think it's worth a deeper dive, but not necessarily with the hardware I have on hand.  I would like to get a legit TKG4-14 set to test further with.
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