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Well I only read the title. Why are there so many people who seemingly suffer from mental illness?
Hey now, I resemble that remark!  BibleThump
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Well I only read the title. Why are there so many people who seemingly suffer from mental illness?
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General Donkey Kong Discussion / Re: Highest Cumulative Score?
« Last post by diskborste on March 24, 2017, 10:23:31 AM »
Ethan (1.041M) & Dean (1.086M):
https://www.twitch.tv/videos/42095250

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 Say what?  Yep, I said it.  <popcorn>
I have some reasons to list off as well.
1. It's real time learning with consequences, and a reward system for making the correct move, and the correct choice.   For instance in scholarly learning the rewards are a good grade in a test, and a good grade in the class overall.  These rewards can takes days, weeks, and months to happen.  While with classic gaming the rewards are immediately recognizable, and are immediately given. 
2.  Many games require a new skill set in order to be very good at them.  Because of this the brain constantly is in a state of learning.  There is always a new problem to solve, and a new movement to master.   If you play Galaga, Donkey Kong, Frogger, Q*Bert, Nibbler, Centipede, Donkey Kong 3, Congo Bongo, Super Zaxxon, among many others you will get a very unique and challenging experience where information you learned from the other games will not have much help to you.
3.  There are thousands of classic games.  So in the end, no one will be able to master every single classic game known to man.  It's humanly impossible.  That's why we have so many different world record holders for all these great games.
4. I can't think of another activity that has real time learning, and rewards, and constantly gives you a different type of skill set to master.
With almost everything else I know the skills you learn are transferable.  The skills you learn in chess are transferable no matter who you play.  The skills you learn in math are transferable no matter what level of math you are in.  The skills you learn in cooking are transferable to other dishes you cook.  The skills you learn in pinball are transferable to other games of pinball.
The skills you learn in Donkey Kong are not transferable to Galaga.  The skills you learn in Galaga, and Donkey Kong are not transferable to Frogger.  The skills you learn in Galaga, Donkey Kong, and Frogger are not transferable to a game of Nibbler.
So for me, I really think classic gaming is the best way to keep a mind in shape as we get older.
So there it is.  I said it. <stirpot>
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General Donkey Kong Discussion / Re: Highest Cumulative Score?
« Last post by homerwannabee on March 24, 2017, 02:33:50 AM »
The highest cumulative score has to be Wes Vs. Robbie in the finals of the Kong Off 6 when Robbie had 1,096,100, and Wes had 975,900.  That would be a total of 2,072,000.

Of course, I think this may not qualify because it wasn't a two player game on one machine since they had their own machine.
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General Donkey Kong Discussion / Highest Cumulative Score?
« Last post by marinomitch13 on March 23, 2017, 08:13:24 PM »
Just wondering, what's the highest cumulative score we know of that's been achieved by two different players on a two-player game? Has there ever been two KSs on the same two-player game at least? If not, this should be done. And the two-player, cumulative score might deserve a track.

It'd be pretty interesting in terms of the how one's groove can get interrupted quite significantly by a death and having to wait for their next life. It'd also be interesting in terms of how, given the skill of some of the players in the DK community, such a game might require close to 8 hours of (some sort of) focus from both parties -about half of said time being focus to at least be ready to get on the game at any moment if the other player dies.

Lastly, it'd also be interesting to track the same sort of thing except done by the same player playing both credits.
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Streaming Events / Re: Netherworld Arcade Armageddon
« Last post by Barra on March 23, 2017, 01:08:35 PM »
 <Allen> has arrived
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Streaming Events / Re: Netherworld Arcade Armageddon
« Last post by WCopeland on March 23, 2017, 09:38:12 AM »
It's increasingly looking like Allen will dodge the event. Too much pressure to play live I guess.
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Streaming Events / Re: Netherworld Arcade Armageddon
« Last post by pwnasaurus on March 23, 2017, 07:38:35 AM »
Netherworld Fun Park imo
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Streaming Events / Re: Netherworld Arcade Armageddon
« Last post by QAOP Spaceman on March 23, 2017, 06:35:10 AM »
 <Billy> tactics

ffttt
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