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91
Advanced Donkey Kong Strategy / Re: Board Score Distribution
« Last post by Svavar on November 14, 2017, 04:24:18 AM »
Really cool to see this visual representation. Great job
92
Classic Arcade Game Discussion / Re: Newton's laws of egg collection
« Last post by QAOP Spaceman on November 14, 2017, 03:39:34 AM »

It also seems to apply to the values you get on picking up the axes themselves, viz:


Level 5
Axe 1   2500   Axe 2  5000   Axe 3   7500

Level 6
Axe 1   3000   Axe 2  6000   Axe 3   9000

Level 7 onwards

Axe 1   3500   Axe 2  7000   Axe 3   500 (instead of 10500)



I was also curious about the non-beehive levels - why 5, then 9, not 10? But after 9 it seems to be every 4 levels - 13, 17, 21 etc.


I think I need to get out more, and meet people.
93
Advanced Donkey Kong Strategy / Re: Board Score Distribution
« Last post by Kibbey93 on November 14, 2017, 01:45:27 AM »
Nice graphs sir
94
Advanced Donkey Kong Strategy / Re: Board Score Distribution
« Last post by Barra on November 13, 2017, 11:26:55 PM »
So many jrycharts Kreygasm <3
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Advanced Donkey Kong Strategy / Board Score Distribution
« Last post by xelnia on November 13, 2017, 09:44:36 PM »
Players often ask (or are asked): what does it take to reach 1,000,000? 1,100,000? The world record? A slightly different way to ask that question is: how are 1,000,000 players scoring those points? 1,100,000 players? World record holders?

To hopefully answer that question, I've analyzed data from 305 games by 82 players, a total of 25,713 individual boards. I've broken the data down into four categories:

-Below 1M
-1M to 1.1M
-1.1M to 1.16M
-Above 1.16M

To separate players into these categories, regardless of their final scores and distance, I first analyzed their average points per board from Levels 5 through 21. Players generally stick to a certain play style or philosophy in the meat of the game, while Starts and death points can vary wildly. While not a perfect method, the per board average (PBA) system works well enough to separate players (or games) into general categories:

-Below 1M: <8,400 PBA
-1M to 1.1M: 8,400<>9,400 PBA
-1.1M to 1.16M: 9,400<>10,000 PBA
-Above 1.16M: >10,000 PBA

Unfortunately, I don't have data on whether a particular barrel board is top hammer vs. double hammer, or if a pie factory is a free pass or not, or if a spring is a 2-prize vs. 3-prize, or if a rivet is a weave vs. star, etc., etc. Someday I might go back and add that information...someday.

Anyway, after separating games into these categories, I graphed the resulting individual board scores for every board:

Barrel Score Distribution


Pie Score Distribution


Spring Score Distribution


Rivet Score Distribution


There's a lot to unpack here. I'll just make a few observations with my limited math skills:

1) There's obviously a clear increase in score on barrels and springs among the different categories. This makes sense, as point-pressing barrels is necessary for high scores and better players are better at springs.

2) Barrels and rivets are pretty close to a normal distribution. Interestingly, the distribution of rivet scores among ALL players are bunched up pretty closely. Is this mathematical confirmation that luck plays a larger role in this board than skill?

3) Springs appear to be slightly left/negatively-skewed in distribution. This means one would expect to see more spring scores fall below the mean than above it. This also makes sense, as there isn't really any room to build your score on the springs. It's a race against time in which you're mostly losing points.

4) Although I don't have data on how pie scores are achieved, it seems pretty clear that the "free pass" is the most popular technique among players of all tiers. Scores between 8,100 and 8,500 account for 43.78% of all pie scores. The lower tier of pie scores have a stronger left/negative skew than the higher tiers. This is likely due to playing for survival vs. playing for score.
96
Other High Score Lists / Re: The DK Masters Information and Submission Thread
« Last post by xelnia on November 13, 2017, 08:14:54 PM »
I'm sure there will be questions and disagreements about the requirements for each Rank. Please know that I put a serious amount of thought into it. Also, allow me to quote two opinions that are hard to argue with:

Welcome to the information thread for the greatest leaderboard in the history of leaderboards

The requirements for this leaderboard are brutal and perfect.

 Kappa
97
Donkey Kong High Score Lists / Re: Score Submissions
« Last post by xelnia on November 13, 2017, 08:08:17 PM »
Hi, here is my high score: 128600 points. It is zipped and it has the inp and wlf -files. I used wolfmame 0.106.


Congrats and welcome to DKF! Your score has been verified and added to the HSL.
98
General Donkey Kong Discussion / Re: Welcome to DKF!
« Last post by homerwannabee on November 13, 2017, 06:36:28 PM »
Welcome to the forums JAPSoumi.  To be honest, I  really thought you were Japanese. Lol
99
Classic Arcade Game Discussion / Re: Newton's laws of egg collection
« Last post by VON on November 13, 2017, 04:15:34 PM »
Beautiful, Space.  It's beautiful!  BibleThump

I always thought the axe driven score inflation was looping, so after a certain amount of axes were collected the point values reset to what they were when no axes had been collected.  However, your observation that the point values cannot exceed 10K likely better explains this phenomenon.

OMG this game is so complex!   
100
General Donkey Kong Discussion / Re: Welcome to DKF!
« Last post by QAOP Spaceman on November 13, 2017, 01:48:39 PM »
Tervetuloa JAP :)

If you have a look through the advice on the forums here you will soon be kicking your brother's arse again
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