Author Topic: Breaking through the plateau/elevator help  (Read 3010 times)

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Offline DonkeyWessel

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Breaking through the plateau/elevator help
« on: November 11, 2015, 04:32:06 AM »
Hey everybody --

I have had a machine for a bit over a year now. I have found myself plateaued at around the 200,000 mark but can feel the "breakthrough game" that a lot of you have talked about coming. I feel myself getting more and more confident and know I am close to breaking through. Anybody got any tips or stories of their moment of breakthrough for inspiration?

Also, where I tend to lose most my men is (surprise, surprise) the 4+ elevator boards. I have read all the literature on here about beating that infamous board and am getting better at watching the second spring after I make my move. But dumb question I could use help on. Does anybody have any screen shots of the ideal foot positions for Mario to run on in each of the two safe positions? I feel like I am overthinking how his feet are lined up sometimes.

Thanks for any help and inspiration. This board rocks.
« Last Edit: November 13, 2015, 08:37:50 AM by DonkeyWessel »

Offline Adam_Mon

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Re: Breaking through the plateau/elevator help
« Reply #1 on: November 11, 2015, 06:38:37 AM »
Hey everybody --

I have had a machine for a bit over a year now. I have found myself plateaued at around the 200,000 mark but can feel the "breakthrough game" that a lot of you have talked about coming. I feel myself getting more and more confident and know I am close to breaking through. Anybody got any tips or stories of their moment of breakthrough for inspiration?

Also, where I tend to lose most my men is (surprise, surprise) the 4+ elevator boards. I have read all the literature on here about beating that infamous board and am getting better at watching the second spring after I make my move. But dumb question I could use help out. Does anybody have any screen shots of the ideal foot positions for Mario to run on in each of the two safe positions? I feel like I am overthinking how his feet are lined up sometimes.

Thanks for any help and inspiration. This board rocks.


Hello :)

I'll stick some screen shots below and explain.

The first safe zone/ safe spot for the lvl 4 / lvl 5+ elevator board is in the picture below, if you look at the girder you can make out that its made of little red triangles, (you can use these as a visual reference to help make sure you're in the correct position.. )

The general rule for the 1st safe spot is never cross over the 3rd red triangle (the yellow line shows how far in you can go without getting hit by the springs) as long as you wait behind that line you will be out of the path of the springs.

It's also worth noting that jump man is standing pretty much as close as possible to the line in this pic but you can definitely move back a little to give yourself some room.

http://postimg.org/image/cab4e9j57/


For the second safe zone you pretty much want half of jump mans body to cover the yellow elevator mechanisim and the other half covering the red girder as shown below.

http://postimg.org/image/stunmzrqb/


 
there is a couple ways to get from the first safe spot to the second.
here's a quick video showing how to get between safe spots on long and short springs.

! No longer available


good luck!

« Last Edit: November 11, 2015, 06:42:14 AM by Adam_Mon »
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Offline timhett

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Re: Breaking through the plateau/elevator help
« Reply #2 on: November 11, 2015, 06:53:08 AM »
Adam, that was awesome!
There is also this if you want too much information about that board lol

http://donkeykongforum.com/index.php?topic=492.msg8895#msg8895

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Offline YesAffinity

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Re: Breaking through the plateau/elevator help
« Reply #3 on: November 11, 2015, 07:51:26 AM »
Very good information here, and after studying the post at the link that timhett posted (back when I realized that elevators was a major weakness in my gameplay), I determined that facing the ladder with jumpman facing the ladder and the front of his foot at the line shown in the below picture is about the closest you can safely get to the ladder, in order to get a good jump at the ladder.  This is an aggressive position, though, so timing your "leave time" gets a little bit tighter than if you were a couple pixels back like shown above.

I've found, and noticed the greats doing it before I really started doing it comfortably (it just started happening naturally for me, wasn't anything I really tried to develop as a skill), that the more comfortable I get with the spring timing and jumpman's positioning left of the ladder, I am able to watch the spring bouncing at Kong, and then cheat towards the ladder while watching for the second spring, and kind of "wiggle" back and forth at the waiting spot to the left of the ladder.

I detail this in my blog, but the elevators was definitely the sticking point for me until I started studying how to get better and focusing on practicing practicing practicing.  My PB was 178,000 until getting proficient at springs.

All that is to say good luck sir, and keep going!
« Last Edit: November 11, 2015, 07:53:34 AM by YesAffinity »
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Offline mrvaya

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Re: Breaking through the plateau/elevator help
« Reply #4 on: November 11, 2015, 08:56:38 AM »
Nice post and great info.

About the plateau thing I would like to add, that I feel there are MANY of them. I just did some quick notes about my own feel for different plateaus according to my own development/knwoledge with a few examples (stronger players feel free to add in):

Beginner (getting into the game)
- in general: learning all sorts of info about the screens/levels
- steering barrels (basics)
- safespots
- hammertime for barrel boards
- fireball spawn rules
- conveyor behavior

Intermediate (reaching 1/3 of the killscreen)
- in general: coping with all sort of arising dangers
- steering barrels away, no-steering etc.
- different jumping teqniques according to critical barrel combos
- positioning according to kong cycle
- transition teqniques according to the specific levels on barrel boards (e.g. from 4th to 5th girder and between safespots)
- eliminating deaths on L4+ elevator screens
- wild barrel behavior according to internal timer
- steering fireballs (vertically)

Advanced (refining all teqniques and gunning for killscreen)
- in general: precision positioning/timing according to POTENTIAL dangers
- alternate paths on pie- and rivetscreens according to fireball positions
- grouping for safety
- how to avoid deaths from all types of wild barrels
- beginning to do all of the above with "ease" so you dont get worn out too early

Expert (getting from killscreen to 1m)

Guru (getting from killscreen to 1.1m)

Legend (getting above 1.1m)

"There can be only one" (getting past 1.2)
« Last Edit: November 11, 2015, 09:02:01 AM by mrvaya »
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Offline DonkeyWessel

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Re: Breaking through the plateau/elevator help
« Reply #5 on: November 13, 2015, 08:36:44 AM »
Thank you all so much for the help. You guys are amazing. The kindness on this board is great.

I have read over everything and have carved out some time Saturday afternoon to go after the big ape. I even printed out the screen shots Adam posted and am going to hang them on my cab's marquee for guidance.  Ill keep you all posted.

Have a great weekend and thanks again for the help!

Offline YesAffinity

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Re: Breaking through the plateau/elevator help
« Reply #6 on: November 13, 2015, 08:56:18 AM »
Hope to see a new PB posted from you in Score Submissions, on Saturday!  8)  <popcorn>
Matthew 21:22

DK Arcade PB (verified): 970,200 KS
DK Start PB (verified): 126,600
DK L1-1 PB (verified): 11,400
DK PB 1st Man: 622,000

www.twitch.tv/yesaffinity/
DK Blog: http://donkeykongforum.com/index.php?topic=1357.0
DK Killscreener Twitch TV  Streamer DKF Blogger