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Congrats! Awesome accomplishment  8)
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THIS may be the most impossible thing to be stupid enough to try to do in all of classic arcade gaming

That would be a 5.51 in Dragster sir.

I'm glad there are still some legitimate players that are spotlighted at Free Play Florida.
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Donkey Kong Milestone Achievements / Re: Repetitive Barra Screen!
« Last post by TheSunshineFund on November 20, 2017, 08:56:24 AM »
I wish KO was local to me again, I'd like to just do it at some live Kong event, it's a lot more fun that way.  Failing that I'll wait for the first snow day here where I'm stuck inside.
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https://www.facebook.com/PlanetScottTV/videos/873574439470247/?comment_id=1560597260694671&notif_id=1511141828209275&notif_t=comment_mention

If you have facebook and are friends with me there, you can view. More footage to come. Me and Stephen Boyer broke the 1 million point barrier live at Free Play Florida in Orlando this past Saturday, 11/18/2017 on Hardest difficulty, NO POW doubles. THIS may be the most impossible thing to be stupid enough to try to do in all of classic arcade gaming, but we pulled it off with a score of 1,112,370. It was officially the hardest thing I have ever done in CAG to this point. Watch the link if you can from the 7:24 mark on. Otherwise Triforce Johnson, Robert Childs and others also recorded footage of it that I will reply with in this thread in the coming days. Happy Thanksgiving.  Kreygasm <Sanders>
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Your quick grab strat is mostly correct, and is something I experimented with a lot but never implemented in a real game. The only adjustment I would make is land as far to the left as you can on that first elevator, that way when you hit the platform you'll land far left as well. This increases your survival rate during a retreat scenario.
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Advanced Donkey Kong Strategy / Re: Board Score Distribution
« Last post by hooch66 on November 20, 2017, 05:20:21 AM »
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Player Blogs / Re: 200 hours for Carnival and Galaga. My 200th thread!
« Last post by homerwannabee on November 20, 2017, 04:11:37 AM »
I'm already getting to level 5 on Carnival.  I am noticing a lot of this game has to do with luck.  Sometimes you get a boatload of extra bullets, and sometimes it's almost nothing.  Also sometimes you get a lot of ducks, and sometimes it's nothing.  It's a very luck based game, but of course, if you are good at the game, you can probably still overcome crummy luck in the beginning stages.

My new Carnival high scores.
27,710
31,710

Time spent yesterday on Carnival 2 hours and 21 minutes; Time spent in total 4 hours and 52 minutes

No new Galaga high score although I'm getting better at the bonus stages got the first three bonus stages as perfect one time, and one time got four out the first five bonus stages as perfect.  I'm just screwing up the higher levels.  A couple of times I got to board 20 without dying, and then had some epic melt downs.  seven months ago I was much better.  Eventually I'm certain I'll get back to that level.   Just need more time.

Time spent yesterday on Galaga 1 hour and 33 minutes; Time spent in total 2 hours and 17 minutes
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Advanced Donkey Kong Strategy / Re: Board Score Distribution
« Last post by dnickolas on November 20, 2017, 01:17:33 AM »
This is a great starting point for my other thread about discussing situational strats to max out points.
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It seems to me that itís time for someone better than me to break things down as of 2017 and create a guide for maxing out scoring per board. Even including newfangled strats like the Willms leech that I have yet to see people use regularly.

You may remember me from being befuddled by the elevator stage some months ago, and since then I feel like I have an optimal strat for it that Iím working to perfect. Parts of it (like top shelf) Iíve heard people talking about on twitch and weíre in fairly good agreement as to how much itís worth (I say about 180 per board, others have said 3500 over a game - pretty close). There was that enormous thread about the spring strats, but I donít see a lot written about quick grab, which is worth even more than top shelf.

So for quick grab, basically always jump to the elevator immediately. If they donít descend early enough to retreat there, then jump just past the elevator wire so you land halfway on the bottom. This allows a retreat with a leech if he descends left right after you committed. Itís tricky to jump right, but is repeatable.

Depending what the fireball does, you may be forced to retreat up the right ladder (not a disaster), or even go the long way around (still can get 7400 or so if you leech some of the springs on the long route. Obviously grabbing the prize and jumping back is the best, especially if you get a leech in on the way out.

And everybody knows about the leech while ascending if he goes down while youíre climbing.

And everyone knows now about quickly ascending the final ladder.

Anyhow, this isnít about me sharing any wisdom since Iím probably the worst player that knows as much as I do, but about fleshing out what really is the best move.

Dean started along these lines with his quizzes some years back. It seems that itís time that we all got on the same page as to what strats are superior when. ďIs this the kind of rng (based on whatís happening now) that makes it optimal to get up top asap on a barrel board, or is it a time to max out the transition and even go for some rejumps in transition?Ē Should I hang out waiting for this freezer to freeze on girder 6, or just finish the board? Should I let the blue pass me and wait for the next blue before grabbing bottom hammer?

Clearly some of this stuff is player dependent, like I sometimes just eschew g6 backjumping when I feel like Iíll probably just die trying it even though Iím leaving points on the table. Sometimes I get out of a mess and am shaky for a few minutes so I just need to finish the board and take a deep breath to avoid an unforced error. But the actual best play is still something that we can define, even if itís hard. The game is hard as hell anyway, so hard shouldnít be a factor.

Wes has hus rules for a million, there are rules for 1.1 kinda. I think itís time for ďwhat to do to get as much as you can.Ē

I do feel like a lot of this is written off as style or personal preference. I think thatís because thereís just enough rng to make people think it doesnít matter as much as it does.

Anyhow, is anyone bored enough with enough free time to take a level and describe what to do when X happens as a starting point? Maybe we start a wiki per board or something. Like, skip the prize on L1 rivet, but Iím not sure if taking out the lower right rivet on the next spawn makes up for it or not. Letís just put that one to bed. Grab the prize on L2 and L3, since theyíre more points and a net positive. Iím not sure on 4 since it does get tricky if usain bolt shows up in a fireball.

Thanks again to this forum, twitch streamers, and youtube for letting me get to the point Iím at relatively quickly. Letís get this knowledge codified so the next generation knows which strats to work on and which to avoid. And if my quick grab strats are actually wrong, please let me know. Iíd love to be proven wrong. Itís like science.
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Donkey Kong Milestone Achievements / Re: Repetitive Barra Screen!
« Last post by Barra on November 19, 2017, 05:17:37 PM »
Thanks mates  Kreygasm <3

Awesome stats jry!! Thanks for verifying everything so quickly especially with my large volume of recent submissions Lo

Was going better than I thought throughout the whole game with only 1 mini-meltdown in the middle which is nice to see. Managed to pick it back up with some big lives after that. 7 lives for 53 boards (1/3 of the RBS)

Now for hard RBS but may not play that this week. I really should nail down junior BibleThump

Your turn Gstrain/Wags

:)
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