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Other High Score Lists / Re: Remix Submission Thread
« Last post by xelnia on Today at 05:10:29 PM »
Ethan Daniels
1,247,500 DK Remix
12/16/17
https://www.twitch.tv/videos/210141299


Wow, verified (already watched this sucka back then) and added to the Remix HSL. I don't have a Remix chart template yet, so please accept the following pace chart:

 :) ------> :D ------> ;D ------> <gasp> ------>  Kreygasm
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Maybe you should have a lie down.

Maybe you should learn how to read.
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Quote
I know enough to know that a myriad of seemingly plausible explanations, either real or imagined, can be given to explain why Billy Mitchell's gameplay looks like MAME.

You know of a myriad of explanations but won't give a single one.

You've also had a post announcing 'repeated' and 'suspicious' frames, a post teasing startling new evidence about the board swap that was nothing of the sort, and the breathtaking revelation that Todd Rogers had a girlfriend who was a ref.

Maybe you should have a lie down.
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Donkey Kong High Score Lists / Re: Score Submissions
« Last post by Stopherbuck on Today at 02:49:41 PM »
AAAAARRRGH!
So after posing a question about a list of official machines in the general discussion. Ironically with no capability to record, i stroll into the Brooklyn Barcade...and smash my PB by 43k...245,900 as soon as I sat down!

Copeland has a 999, 900 on the wall here with this machine.
I just have screenshots. Anyway i can get this to count? Geeeez.
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Fair enough Raven, I won't press you again.

I wanted to know of the myriad ways because that could have brought many more scores on many arcade games into question. That seems important enough to seek more info

If it were possible to easily and in many different ways fake output between genuine arcade output and mame output, frame by frame, then who knows how many other arcade scores could be dubious?

You could shake the gaming world with your revelations.

The thing is, I have no specific revelations to make, at least none which are specific to the world of gaming. Believe me, I'm not one to withold important information, and every time I find something I deem to be of some importance, I reveal it openly. I'm simply not fond of the idea of keeping secrets, unless it's necessary to prevent someone from being harmed, etc.

It's just that I've been around long enough to know that things of a technical nature can become... complicated. For example, you might recall seeing some recent Billy Mitchell defense claims of a technical nature made on behalf of Robert Childs, which didn't seem to make much sense. Honestly, they were so long and rambling that I could barely make out exactly what their assertions were. However, my electronics experience did help me to pick up on enough clues to regard most of it as nonsense.

Otherwise, I firmly believe that anything can be faked. The trick is making it more trouble than it's worth.
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Fair enough Raven, I won't press you again.

I wanted to know of the myriad ways because that could have brought many more scores on many arcade games into question. That seems important enough to seek more info

If it were possible to easily and in many different ways fake output between genuine arcade output and mame output, frame by frame, then who knows how many other arcade scores could be dubious?

You could shake the gaming world with your revelations.

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I just realized I'm at least off by 1 potential transition because the initial load of the first level is a transition plus 4 boards over 21 levels leading into the first board on 22 as the kill screen. 

Can someone confirm that what I have described above is correct?  I think I need to consider 85 possible transitions, not 84, is that wrong? 

Just goes to show, my expertise is not in DK, so any help is appreciated. 

Also to Xelnia/Jeremy Young, since you are the one with the expertise and you have analyzed the games extensively can you tell me how many transitions in a given game exhibit MAME-like behavior in your analysis? 

Thanks

edit: Just wanted to note that since my being off by 1 makes the odds harder to explain away and not easier I'm not going to bother with updated graph for now unless there is interest in it.
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To avoid the confrontation. Raven is stating knowledge that such explanations are possible, not knowledge of specific explanations.

Indeed. Conflict solves nothing, and only serves to needlessly muddy the waters of an already murky swamp of opinions and conflicting information.
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I just wanted to add this as an example of how I have been analyzing the MAME evidence.


NOTE: The y-axis of the graph is on a logarithmic scale (if anyone is unsure what this means read here).

The graph above demonstrates the probabilities (as inverses, which I find is a more human relaetable format) involved in a single game worth of MAME transitions.  To make the analysis I had to assume the probability that an artifact resulting from the capture process would generate MAME like behaviors. In this case the graph presents 10%, 20%, and 30%, but I have a spreadsheet showing probabilities for 40%, 50%, 60%, 70%, 80%, and 90% as well.  I think myself, and those who know far more than myself, realize that 30% is a very generous likelihood that the confluence of factors necessary would make a normal arcade transition appear MAME-like. This is particularly true given the fact that it ignores the odds of such stupendous coincidence in the first place.  Nevertheless, my spreadsheet analysis accounts for the possibility of further developments on this front.

I will leave the graph for others to draw their own conclusions, I will just note the following two examples of other highly improbable events:
  • Winning the Power Ball Lottery Jackpot - 1 in 175,000,000
  • 13 Loci DNA Match with a random person - 1 in 421,000,000,000,000

PS - Apologies for not making the y-axis in scientific notation, I felt it was important for impact that people really see how big these numbers are.

Edit: Oh I also wanted to stress that the graphs are already making the assumption that Billy can demonstrate a method by which an arcade transition can be made to look like a MAME transition.  This is why the lower end of the graph has upward tails, because there is also improbability in a low probability event not happening at all over 84 transititions (I might be off in my number there, but I can easily adjust my analysis as needed).  Again, the tails at the lower end of the chart are because even a low 10%-30% probability event should occur a couple of times when given 84 chances.
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