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21
Player Blogs / Re: 200 hours for Carnival and Galaga. My 200th thread!
« Last post by Barra on November 18, 2017, 06:11:45 AM »
It took you 200 threads but you got there in the end. Finally something worth reading  ROFL

Wish you the best of luck, sir. Will keep a keen eye on your progress :)
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Player Blogs / 200 hours for Carnival and Galaga. My 200th thread!
« Last post by homerwannabee on November 18, 2017, 05:55:34 AM »
I was actually thinking about going in an entirely different direction with my 200th thread, but then while planning that I realized that my goals for these two games coincidentally were 200 hours.  So why not make an on going blog about trying to get really high scores for these two games?

First with Carnival:  The record on this game has a lot of respect.  My goal is to see if this record deserves all the hype that it gets.  If after 200 hours I get a higher score on MAME, than this record doesn't deserve the respect it gets.  If after 200 hours I am nowhere near this score, than yeah, it deserves all the respect in the world.

Second with Galaga:  After I got the record on DK3 I wanted to prove myself on a major established game.  I did that with Donkey Kong Junior.  Having said that DKJr isn't a shooter game.  After all these years I really haven't gotten a great score on ANY shooter Arcade/MAME game besides DK3.  Oh to be sure.  I have good scores on Zaxxon, Moon Patrol, and Galaga, but none of them are great scores, or even close to great.  Galaga is basically the Donkey Kong of shooter games.  I believe the Galaxian record is harder, but over the years Galaga has had the most competition.  Yeah, you could argue Robotron2084 has more competition, but it's not really the classical shooter game like Galaga.  Neither is Zaxxon, or Moon Patrol for that matter.

So my goals.  Obviously to put in 200 hours time for both games.  200 for Carnival, and 200 for Galaga.  Except for the Donkey Kong series games I have never put in that type of time in a game.  Even for Arm Wrestling I didn't put in that type of time.   

I will be playing this at Retro Uprising initially.  Every time I get a new high score the next day I will post about it in this blog.  At first I'll be making posts every day, but that'll soon change as I hit plateau's.  So both of these games are the classical shooter games.  One isn't really played by many people but has a legendary record that I'll plan to find out if it's truly legendary, and the other is/was highly competitive, and I plan on putting a respectable score on this title.

Ultimate goals: 100k for Carnival,  Killscreen Galaga on difficulty A.

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Other High Score Lists / Re: Donkey Kong 3 High Score Lists Rules and Submissions
« Last post by Barra on November 18, 2017, 05:50:12 AM »

TY a lot jry for the quick verification as usual, and the boards/lives stats :) really appreciate it!

So you are going counting his five man score that was achieved during marathon?  This is sort of unprecedented.  Tradition doesn't do that.  For all you know, I may have had a five man score achieved during marathon that was a lot higher, but I never submitted it because tradition says you don't do that.  Logically I don't have much of an argument against this, except you do have a different mindset when doing marathon than five man which maybe an advantage to getting a really good five man score during marathon.

C'mon mate as if your scores need to be any higher!!  ;D
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Other High Score Lists / Re: Donkey Kong 3 High Score Lists Rules and Submissions
« Last post by homerwannabee on November 18, 2017, 05:38:07 AM »
Overall felt sloppy with only 1 or 2 decent lives

2,256,900
Easy, marathon


Verified and updated on the DK3 HSL, sir. 21 lives banked again, but this time you made it to board 114. I've also updated your 5-man Diff 4 score lit.


So you are going counting his five man score that was achieved during marathon?  This is sort of unprecedented.  Tradition doesn't do that.  For all you know, I may have had a five man score achieved during marathon that was a lot higher, but I never submitted it because tradition says you don't do that.  Logically I don't have much of an argument against this, except you do have a different mindset when doing marathon than five man which maybe an advantage to getting a really good five man score during marathon.
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Other High Score Lists / Re: Donkey Kong 3 High Score Lists Rules and Submissions
« Last post by xelnia on November 18, 2017, 05:13:54 AM »
Overall felt sloppy with only 1 or 2 decent lives

2,256,900
Easy, marathon


Verified and updated on the DK3 HSL, sir. 21 lives banked again, but this time you made it to board 114. I've also updated your 5-man Diff 4 score lit.
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Other High Score Lists / Re: Donkey Kong 3 High Score Lists Rules and Submissions
« Last post by homerwannabee on November 18, 2017, 04:49:14 AM »
Overall felt sloppy with only 1 or 2 decent lives

2,256,900
Easy, marathon
You've shown great improvement over the past week.  Especially on the hardest settings.   The million on Hardest is  simply awesome in my book. :)
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Other High Score Lists / Re: Donkey Kong 3 High Score Lists Rules and Submissions
« Last post by Barra on November 17, 2017, 06:45:49 PM »
Overall felt sloppy with only 1 or 2 decent lives

2,256,900
Easy, marathon

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Advanced Donkey Kong Strategy / Re: Board Score Distribution
« Last post by dnickolas on November 17, 2017, 04:56:23 PM »
The graphs match up with how I play: Max out points on barrel and elevator, and for pie and rivet just try to not die.
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General Donkey Kong Discussion / Re: Newb questions about wolfmame
« Last post by danman123456 on November 17, 2017, 03:24:02 PM »
Ok, one more beginner question. I noticed when I start a game via the command prompt record it resets my ingame key binds (I prefer WASD keys to move because the arrows on my laptop are tiny and impossible to use). Is there a way to keep these keys and still record?

Using the record.bat file just edit it via notepad. put a REM statement in from on the line that renames the .cfg file and the line that renames it back.

That will keep your keyboard / joystick layout per game/global.

Dan
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General Donkey Kong Discussion / Re: Newb questions about wolfmame
« Last post by Flobeamer1922 on November 17, 2017, 02:31:36 PM »
I think you may have to alter the control scheme while not recording or playing back. I know a number of features are automatically disabled when recording.
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